tModLoader

tModLoader

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Music Display
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Mod Features: Utilities, Library
Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Language: English
Tiedostokoko
Julkaistu
Päivitetty
139.805 KB
6.6.2023 klo 20.40
16.1. klo 9.49
11 muutosilmoitusta ( näytä )

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Music Display

Kuvaus
--- Music Display ---
for tModLoader 1.4.3 and 1.4.4
by GabeHasWon

A simple mod that shows the currently playing music on-screen when the music changes.
This has support for all vanilla tracks, alongside support for other mods to add in their own.
Enjoy!

- Socials -
Twitter: https://twitter.com/GabeHasWon
YouTube: https://www.youtube.com/@gabehaswon
Patreon: https://www.patreon.com/gabehaswon
Please consider supporting! It helps a lot! Either way, thanks for playing!

-- Compatibility --

If you're a mod developer and want to add compatibility, or a player and want to ask for compatibility, read this:
https://github.com/GabeHasWon/MusicDisplay/blob/master/README.md

Contributors: Angeltrisi (display condition)
Thanks for your contribution!
tModLoader MusicDisplay lähetti viestin:
Developed By GabeHasWon
86 kommenttia
GabeHasWon  [tekijä] 1.2. klo 10.50 
"Invalid" means the music isn't registered. Most mods will have this, it's not an issue.
Madalovin 1.2. klo 10.47 
I suspected the Hud because- it effects the Hud directly. :shrug:
The Distant Memories has some music tracks that read invalid so guessed maybe it was a conflict with either, if not then I've little clue. ^^;
GabeHasWon  [tekijä] 31.1. klo 14.50 
Distant Memories doesn't use Music Display at all, so it's not that mod.
GabeHasWon  [tekijä] 31.1. klo 14.22 
I'd be confused if Dynamic Hud added a music track and its display listing...contacted the Distant Memories dev to see if he has any insight.
Madalovin 31.1. klo 14.12 
I imagine the problem could be either Final Fantasy - Distant Memories (Alpha) or Dynamic HUD though none of these three mods have updated when this problem had suddenly occurred, which leaves me and 'em scratching our heads.

[14:29:23.878] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at MusicDisplay.DisplayDrawing.DrawMusicDisplay(Single delta, Single& alpha, MusicText text)
at MusicDisplay.DisplaySystem.<ModifyInterfaceLayers>b__8_1()
at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
at Terraria.UI.GameInterfaceLayer.Draw()
at DMD<System.Void Terraria.Main:DrawInterface(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void
GabeHasWon  [tekijä] 31.1. klo 12.21 
What errors did you get in the logs? It's unlikely this mod itself did it, and rather another mod using it incorrectly.
Madalovin 30.1. klo 23.42 
Had trouble where this mod was hiding my UI almost entirely (Buffs were visible), don't know how I can troubleshoot to find out why as it wasn't a problem last play session. Exceptions in the log pointed to here and disabling this mod fixed the problem though.
R4skall 17.1. klo 12.58 
successfully loaded when i turned this mod off
R4skall 17.1. klo 12.57 
for some reason this mod makes tmodloader think the spooky mod is out of date when used together
ThatGuyRyu 1.1. klo 15.54 
Bing chilling
:steamhappy::steamhappy: