Project Zomboid

Project Zomboid

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Inventory Tetris - Grid Based Inventory Overhaul Beta [B41]
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File Size
Posted
Updated
900.079 KB
28 May, 2023 @ 4:58pm
3 Oct, 2024 @ 1:30pm
22 Change Notes ( view )

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Inventory Tetris - Grid Based Inventory Overhaul Beta [B41]

Description
The B41 verison of this mod is no longer actively developed.
It still works fine, but compatibility issues with other mods are likely.


The B42 version contains nearly 2 years of additional work in the form of new features, fixes, and significantly improved mod compatibility.






Inventory Tetris
Inventory Tetris is a comprehensive inventory overhaul for Project Zomboid.
  • The inventory is replaced with a grid based system.
  • All items now have a size.
  • See inside all your equipped bags at once
  • Bags now provide additional inventory space, not just weight reduction.
  • Worn items do not take up inventory space.
  • No more shoving 3 boxes of cereal and a carton of milk in your pants.

Short Example Video
Here

Search Mode!
Use sandbox settings when creating your world to enabled searching!
When enabled, containers must be searched before they can be looted.


High FPS Tetris
For a smoother experience disable this option (Increases system requirements):
Options -> Display -> UI -> UI Offscreen Rendering


CONTROLS
  • Drag and Drop - Almost everything can be dragged and dropped across the inventory
  • Split Stacks - Drag and drop while holding CTRL
  • Popup Window! - Double click on containers to open them in a popup window
  • Quick Gather - Double click on stackable items to quickly gather them up
  • Rotate items - Press R*
  • Quick Move - Hold CTRL + Left Click
  • Quick Equip - Hold ALT + Left Click
Check out keybinds and mod options to customize these controls!

TRAITS
Inventory Tetris makes sure to give new uses to the vanilla traits related to the inventory!
  • Organized - When using quick move, items will ALWAYS stack. If they cannot stack, they will always be placed into the first available slot of the grid.
  • Disorganized - When using quick move, items will not always stay stacked and will end up in a random spot in the grid. Cannot autosort (in the future when its added).
  • Neither - The container receiving the items will determine what happens.

  • Dextrous - Faster container searching.
  • All Thumbs - Slower container searching.

Mod Options
You may also install Mod Options to access a few settings for UI scaling.
Very useful on high resolution displays or when playing on a TV.

FAQ
Why BETA?
The mod is mostly complete and very stable, however, it still needs some polish here and there. Further, the mod was a huge undertaking and it will inevitably need some additional balancing and tweaks in response to player feedback.

Multiplayer Support?
The mod works fine in multiplayer from my testing. As usual, report any bugs you encounter and I'll fix them ASAP.

Can I add/remove this on existing saves?
Yes.
Inventory Tetris can added/removed at any point without issue.
(Note: When adding the mod the player may drop items to the ground if they do not have enough space.)

How do items from other mods works?
Inventory Tetris automatically examines items from other mods and determines what size they should be.

Make My Own Changes?
Inventory Tetris includes some very easy to use dev tools that can be used to quickly create compatibility/balance packs to provide more fine tuned support for popular mods or fit your personal tastes.
GUIDE HERE - By Lily

I Can't Pickup Furniture!
Use your hands. They can only hold 1 item each, but it can be as big as you want.

Keyring!?
Double click it.

If you enjoy my mods, consider supporting me on Ko-fi!
[ko-fi.com]
Or, just come check out some previews of what I'm working on next!


Special Thanks
  • dbert - Assistance with Equipment UI
  • JaeDogg - Feedback, suggestions, and testing
  • Maudiis - Balance suggestion
  • Mr Sunshine - Moral Support
  • Lily - Writing a guide on using the dev tools


Required!


Work Great With:



Workshop ID: 2982070344
Mod ID: INVENTORY_TETRIS
Popular Discussions View All (99)
33
1
30 Dec, 2024 @ 2:11pm
PINNED: Feedback BETA 5 - June 2024
Notloc
2
18 Jan @ 11:38am
Scaling the Icons
Softplay
27
1
10 Apr, 2024 @ 11:16am
PINNED: TRANSLATIONS
Notloc
2,458 Comments
Aztronomic 16 Feb @ 10:44pm 
Nice added:ClassicQuack:
tilarium 16 Feb @ 12:19am 
Equip the weapon. If you're holding something, it's considered in your main inventory.
kobi 15 Feb @ 11:02pm 
I cant put gun attachments with this mod because the gun needs to be in the player's main inventory. The pistol's cell size doesnt fit. Am I missing something?
Notloc  [author] 14 Feb @ 5:59pm 
@Holmes
Amazing comment.
Probably my favorite this year.
Holmes Hoheinheim 14 Feb @ 10:51am 
Wouldn't it be nice if the clothes we wear provided extra grid?
Nickname340 11 Feb @ 9:37am 
@WookieToucher R
RaisinJuice 9 Feb @ 3:10pm 
Never Mind: There an Incompatibility with the mod "Disassemble Container With Items"
Its not an issue with the mod

Found out by reading the discussion posts!
RaisinJuice 9 Feb @ 3:05pm 
Hi there! I'm having an issue with trying to place large furniture.

When trying to place it as usual I'm unable too. For example, "Item 1/2" can be in my bag, and "item 2/2" on the floor.

However when I take item 1/2 from back backpack, and equip it, during the progress of the animation, before switching has completed. I am able to place the item down. Then once it enters my hands, I can no longer place it again.

Is this error on my end, or simply goofing up a game mechanic?
Notloc  [author] 9 Feb @ 8:17am 
Move it into your main inventory first
enderplayz20 8 Feb @ 12:55am 
anyoe else cant read maps while using the mod? i cant look at annotate maps using tetris fir some reason