RimWorld

RimWorld

312 ratings
The Brotherhood Compendium "Continued"
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
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22.297 MB
26 May, 2023 @ 11:36am
12 Apr, 2024 @ 2:10am
7 Change Notes ( view )

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The Brotherhood Compendium "Continued"

Description
Greetings, Rimworld commanders!

After investing numerous hours updating an out-of-date mod, I'm excited to share the latest version of "The Brotherhood Compendium." Heartfelt thanks to the original creator, kurtus_mob, for laying down an incredible foundation with this mod.

Explore the Brotherhood of Steel Expansion:
Immerse yourself in the Fallout universe with three new factions—the Brotherhood of Steel, the Enclave, and Slavers. This update introduces two engaging starting scenarios: "The Lost Chapter" and "A New Frontier." Experience the thrill of 47 new weapons, 22 sets of armor, and an extensive research tree, all while decorating your bases with various new furniture and decorative items.

Compatibility & Enhancements:
Version 4.1 includes minor bug fixes and a new feature that allows players to build the Brotherhood mainframe themselves. This update ensures compatibility with version 1.5 of the base game and fine-tunes several game mechanics like Toxic Resistance, Genetic Variety, and Base Generation for BOS and ENC. After rigorous testing with over 70 popular mods, I'm pleased to report no known compatibility issues!

What’s Next?
Stay tuned for upcoming features including the installation of an ideology system. Your feedback, ideas, and motivation are always welcome and may shape future content expansions, such as additional weapons and furniture.

Acknowledgments:
Special thanks to:

kurtus_mob for the original mod
Oskar Potocki for the autocannon script
Van Tarkin for the X01 Armor graphics
Hiztaar for the flamethrower code
Black Isle Studios and Bethesda for inspiring this universe
Community Engagement:
Feel free to modify the mod for personal use and contribute suggestions or report any issues on our discussion board. Please refrain from redistributing without prior permission.

Links to Add-ons and Patches:
[1.5]
Taste of Vanilla "Artpack": https://steamproxy.com/sharedfiles/filedetails/?id=3008804056
[1.4]
CE-Patch: https://steamproxy.com/sharedfiles/filedetails/?id=2986477841 [Still 1.4 Update comming]

[1.2]
BoS extension for Gunplay: https://steamproxy.com/sharedfiles/filedetails/?id=2039219363
T-45 integration by Netzach Sloth : https://steamproxy.com/sharedfiles/filedetails/?id=2128544950

[1.1] - But Sill Working
BoS don't share by Netzach Sloth : https://steamproxy.com/sharedfiles/filedetails/?id=2128542833

Enjoy the enhanced gameplay and continue to bring order to the Rimworlds!
Popular Discussions View All (2)
11
2 Jun, 2024 @ 8:35pm
Bug Report
Ricky
6
24 Nov, 2023 @ 10:17am
cant make brotherhood mainframe
Deleted Profile
112 Comments
Gundyr Christopher 1 Jan @ 4:28am 
I very very much enjoy this mod. I've been using it on my latest save for a while and highly recommend it. My only suggestion would be to maybe buff the stat boosts of the power armors? The shooting boost on the helmets maybe could go up a bit, or add tox protection to all the armor as in the Fallout games the armor provides rad protection not just the helmet. Just some thought, still an overall great mod.
MaycleSyrup 22 Oct, 2024 @ 9:19am 
Fantastic mod overall from the armour/weapons and buildables everything looks brilliant, but just a heads up to others if you start as enclave new arrivals (Can't speak for other starts) you're hostile to everyone except the enclave and maybe a random tribe, i realise it makes sense from an enclave perspective lore wise however it should be worth noting and would be nice for an option or mission to deviate from that stance or such, other than that tis fantastic so far.
posthum 2 Aug, 2024 @ 1:07pm 
I keep getting these error logs:

XML error: Duplicate XML node name building in this XML block: <ThingDef ParentName="BuildingBase"><defName>encRelief</defName><label>Enclave floor relief</label><description>A large Enclave relief sculpted on the ground.</description><graphicData><texPath>Furnitures/encrelief</texPath> ...

Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BaseHumanMakeableGun">...

Anyone know how to fix this?
Great Grey Wolf Sif 26 Jun, 2024 @ 3:50pm 
@A Magical Lime I personally gained it though a raid that had an officer, Alternatively skip abductions could also work too. I would have to imagine that if you are on friendly terms with them then you could possibly buy one from them, but can not confirm that since I haven't tried that method.
A Magical Lime 25 Jun, 2024 @ 2:01pm 
Anyone know how I would obtain the Enclave encrypted datakey?
Great Grey Wolf Sif 21 Jun, 2024 @ 11:04am 
@TcT Goth98 From a lore stance the X-01 is actually tougher than the Hellfire. The Hellfire is only slightly better than a T-60 which was used prior to the X-01 coming into service from what I remember.
TcT Goth98 16 Jun, 2024 @ 3:56pm 
This is amazing! BUT it needs Hellfire Power Armor as the strongest set added for perfection!
Great Grey Wolf Sif 4 Jun, 2024 @ 8:33pm 
@Deon That will save me some time, was going to do some coding on the weekend, but I guess I don't have to now.
Deon ☣ 4 Jun, 2024 @ 10:48am 
You can use this to patch it for EVA yourself:
https://steamproxy.com/sharedfiles/filedetails/?id=3253743384
Great Grey Wolf Sif 29 May, 2024 @ 6:55pm 
@17 @TheColdTurtle I was just about to post the exact same thing. Would be nice to have the hypoxia resistance like the warcaskets have.