Age of Wonders 4

Age of Wonders 4

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Repeatable Rites
   
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1.065 MB
22 May, 2023 @ 3:38pm
30 Nov, 2024 @ 8:54pm
5 Change Notes ( view )

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Repeatable Rites

In 2 collections by Kaige
Kaige's Mods
33 items
Kaige's Multiplayer Collection
21 items
Description
Makes every rite in the game repeatable. The amount of accumulated Affinity required increases by 100% every time (e.g. a Rite that requires 100 accumulated Order affinity, increases the required accumulated Order affinity by 100 every time it is used)

The initial cost for the Expanded Governance rite has been increased from 200 to 250, but the cost increase per use has been reduced from 300 to 250. Additionally, every use will require an additional 100 accumulated general affinity

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41 Comments
Kaige  [author] 8 May @ 9:55am 
@Destruction Yeah that's a known bug, that I'm pretty sure was fixed at some point, but seems to be back. Seems to be hard coded that you can't go past 500 affinity
Destruction 8 May @ 9:36am 
I'm not sure why, but for me, the Affinity rites only work up to 500 in each affinity, after that point the game stops accumulating order, chaos, shadow, nature, materium or astral affinity and I can't unlock additional uses.

General affinity keeps accumulating as usual and I can unlock more cities.
Kaige  [author] 8 Apr @ 11:26pm 
I just verified that it worked in my game by summoning 2 spirit wolves
Kingpanther7 8 Apr @ 8:54pm 
well it does i tested two runs and the only repeatable is city
Kingpanther7 3 Apr @ 11:45am 
does this need an update
Aladar 30 Dec, 2024 @ 11:51am 
What would I need to edit to restore the expanded governance to not require anything other then imperium, but leave all of the other changes intact?
Kaige  [author] 30 Nov, 2024 @ 8:56pm 
Good news everyone, it seems with the Tiger patch that the hard limit of 500 affinity experience was removed, so now every Rite is repeatable
Naraxa 13 Jul, 2024 @ 10:48am 
Is this mod safe to use with the new Eldritch Realms DLC? Oh and can the AI use this as well (I'm new to the game so if they can't use these development rites anyway my b) or is it player only?
楚狂 21 Apr, 2024 @ 6:00am 
Regarding the issue of [500], I conducted a test and found that by changing the maximum skill level from 500 to 600, the limit can be reduced to 600.
So if we can create the 11th skill and change the upper limit to 9999, we can solve this problem.
But I won't do imperial research and development. I have checked the official PDF and there is no tutorial on this topic.
I am not a native English speaker and may have difficulty learning these materials.
Can the author see if my approach is helpful?
I personally changed 500 to 600, and this level 8 skill can be used twice.
MidNight 14 Apr, 2024 @ 7:33pm 
Hi @Kaige, I love this mod!

I had written a bug report, but after that I read the description and realized that you already said that the Affinity is capped at 500. Sadly.

But, for the 'root' branch (the one that goes downward), does it stop accumulating and also allows the City Cap Rite?

Maybe that phenomenon is worth investigating ;-)

Thanks for the good work, have a nice day!!!!!!!