Total War: WARHAMMER III

Total War: WARHAMMER III

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Siege Attrition After 3 Turns
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Tags: mod
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94.773 KB
16 May, 2023 @ 12:40pm
17 Jun @ 11:27am
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Siege Attrition After 3 Turns

Description
When a settlement is besieged, 3 turns must pass before the garrison suffers casualties.
Additionally, less manpower is now required to build siege equipments and AI will prefer to attack more often when laying siege rather than starve to death. Works for both AI and player.


Recommended Mods:
- Dynamic Garrisons with Full Settlement Strenght
- Garrison Training


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Thank to FLiNG and flingtrainer.com for making it easy to test the mods I made.

My other Warhammer mods: https://steamproxy.com/id/ict94/myworkshopfiles/?appid=1142710
21 Comments
Amon 28 May @ 1:40am 
hello,
Just an idea for a mod.
I was thinking it would be cool if army that is laying the siege is paying lower upkeep. because they are kind of raiding. it would also make it more viable to have a longer siege.
Thanks :)
iCT  [author] 5 May @ 11:28am 
@✙Старийꑭ

Yes. But just in case, do not disable it while besieging any settlement.
✙Старийꑭ 4 May @ 12:15pm 
Thank you for this mod. Can I enable/disable it during ongoing campaign?
iCT  [author] 30 Mar @ 3:18pm 
@MightNight

No, because it makes the mod more complicated and increases its incompatibility with other mods as well as increases the chance that new updates will break the mod.
I aim to make the mods I make as simple as possible and provide what is desired with minimal impact on vanilla mechanics.
MightNight 30 Mar @ 1:47pm 
@iCT Have you considered attaching this feature to the "Protection" buildings line? Meaning it starts from +1 turn of no casualties and scales with its building level...this would give a well needed buff to that building chain
Guvenoren 10 Mar @ 12:46pm 
The AI concistently in the game rush into an easy pyrric victroy of close victory for player in autoresolve.
iCT  [author] 10 Mar @ 12:42pm 
@Guvenoren I haven't been the target of a suicide attack since I used this mod. The AI ​​is the same as always. It just doesn't get annoying by laying siege and waiting. Even if this is described as a suicide attack by others, I personally enjoy the game more this way.
Guvenoren 10 Mar @ 11:44am 
"AI will prefer to attack more often when laying siege rather than starve to death."
How does this prevent AI from doing suicide attacks on settlements?
iCT  [author] 25 Feb @ 9:31pm 
UPDATE: With new feature added to the mod, AI will prefer to attack more often when laying siege rather than starve to death.
iCT  [author] 6 Jan @ 12:57pm 
yes