Space Engineers

Space Engineers

115 ratings
Helios M-1 Missile
   
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Type: Blueprint
File Size
Posted
1.042 MB
30 Apr, 2023 @ 5:14am
1 Change Note ( view )

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Helios M-1 Missile

In 1 collection by Major Jon
Helios Defence Systems (Plug&Play Guns/Turrets/Clang Drives etc.)
33 items
Description
[Vanilla|Survival|No Subgrids|No Scripts]

A printable hydrogen missile that utilizes the new Ai blocks. Complete integrated logic for refueling, making it ready for launch and clearing the ship before starting to home in on the enemies.

To use it, simply place it anywhere and trigger the group called FIRE ALL MISSILES. Add a welder to print up more and conveyor it for refueling.

Some stats:
-Blocks: 25
-PCU: 710
-Mass: 4.3 t
37 Comments
SeveralStuds 25 Nov, 2024 @ 7:42am 
Reminder to all to SAVE IT WTH BATTERIES ON RECHARGE. And change the timer block to change it to auto. I was trying to set up a defense system in survival with it and when the time came to use them they just flopped on the ground because they had no battery
FlarmBlarg 21 Nov, 2024 @ 12:54pm 
Doesn't seem to work as described, pasting it into creative and engaging the fire all isn't launching the missile, any ideas?
Artemin 29 Oct, 2024 @ 6:13am 
Should it work on Pertam? It prints and everything but triggering the launch all missiles group makes it hover half a block over the print location and just stay there.
Weso 29 Oct, 2024 @ 2:48am 
This is so cool. Thanks for this!

The welder's range allows you to build three missiles off of one rotor, but you won't be able to use the door as a missile bay hatch.

I got a mass of 4,778.8 kg over 29 blocks, which is counting the 4 launcher blocks that aren't part of the missile once it launches.

For each missile we're expecting to build, we'll need the following components.

Steel Plate 112
Const. Comp. 160
Lg. Steel Tube 16
Motor 18
Computer 49
Int. Plate 33
Display 2
Sm. Steel Tube 12
Detector Comp. 8
Metal Grid 24
Girder 2
Explosives 4
Power Cell 2
Denagar 8 Oct, 2024 @ 1:09am 
you sir just made my day with the new update around the corner these ( well modified a bit ) will shake the new faction in theyre suits XD liked awarded and props to you!!! :steamhappy:
Drumkommandr 16 Jun, 2024 @ 10:10pm 
Scott 20 May, 2024 @ 9:20am 
Don't work for me on TORCH server
ZeroCool 6 Apr, 2024 @ 9:26am 
Hello! build 2 of those on my ship but seem to have a problem when they dont complete at the same time both doesnt get green. one get stuck at red and not being able to fire. sometimes both do. what could cause that?
Dr.Theo 28 Feb, 2024 @ 7:48am 
Major Jon copy that
Major Jon  [author] 26 Feb, 2024 @ 3:08pm 
make another timer that opens the doors and triggers the timer group fire