Space Engineers

Space Engineers

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The Ultimate SUS Spawner (Strong Unknown Signal Farm - No Script & Vanilla)
   
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29 Apr, 2023 @ 10:45am
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The Ultimate SUS Spawner (Strong Unknown Signal Farm - No Script & Vanilla)

Description
Are you also tired of wasting time flying to Strong Unknown Signals (SUS for short) in search of elusive skins?
Well, search no more! Introducing The Ultimate SUS Spawner, a compact and ingenious device that creates SUS directly in your base or on your large ship! No more chasing signals across the cosmos. Now, you can sit back, relax, and let the SUS come to you.

Just imagine it: SUS ALL DAY! With my spawner, you'll be drowning in SUS and unique skins without ever leaving your comfy Command-chair. It's like having your very own SUS vending machine, always stocked with the best treats! Best of all, there's no annoying, constant beeping, only the sweet sound of silence. Plus, there's no need for extra materials; the first two SUS will be enough to create more SUS.

Transform your Space Engineers experience NOW with the Ultimate SUS Spawner and never waste time chasing signals again.




How to setup in Survival?

Click here for a setup Tutorial Video and the needed small grid blueprint

  1. Build the Large Grid Blueprint of the spawner
  2. Give the advanced rotor a small head and weld it up
  3. Place a projector in the mittle of the small rotor head and welt it up
  4. Put the small Grid part Blueprint of the Spawner in the projector, put it to the right spot and welt it up
  5. Reconfigure the 4 RED buttons to the Next1 Timer and the event controllers to the "ARotorSUS" (Block) and the Stop Timer (Action)
  6. Turn the event controllers off and back on and then turn the rotor on.
  7. Enjoy free SUS




Please note that the ship will turn off the power on the first use after spawning. Just turn the ship back on and that shouldn't happen again until a server restart / world restart and maybe server rejoin as well.

You should also wait at least about 15 Minutes between each use. Also, there seems to be some sort of cooldown or limit on how many unknown signals can be collected daily or weekly, or how good the resulting skins are.

If it is used on a server and works there, there may be problems with admins (some of the competitive Space Engineers gameplay is taken away by this), although I personally don't think most servers mind doing this.




Credit to https://steamproxy.com/profiles/76561198103481725 for the great Idea.
His creation, that inspired me: Cat-Oh-Lith