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(SCO) Space's Combat Overhaul
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26 avr. 2023 à 16h34
20 juil. à 10h30
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(SCO) Space's Combat Overhaul

Dans 1 collection faite par Space
(SSC + SCO) | Space's Scaling Conversion + Space's Combat Overhaul
7 objets
Description
UPDATED: v.158113 06/17/25

Be sure to check out the linked collection above for versions of this mod combined with my Scaling Conversion to expand the distance scaling!

Join the discord to participate in beta testing, leave feedback, report bugs, and stay updated on all of my mods. Hopefully one day we can maybe organize some larger multiplayer games as well.

Click here to join the discord![discord.gg]

Space's Combat Overhaul

This mod includes countless changes to the gameplay I have made, generally focused on increasing the depth of gameplay.

This is very much still a live project, and will continue to be updated and changed as it grows. Expect the balance to change often as I take feedback.

If you have any feedback to give, or would like to participate in beta tests for features before they are pushed to the live version, join the discord at the top of the page! Feedback can also be left on the linked discussion posts, or in the comments.

Summary of Main Features:
  • Complete Infantry Combat Rework: including a new suppression and pinning system, a complete overhaul of infantry weapon types, smoke grenades, and much more.
  • Airplane Combat Rework: high and low altitude bombing runs to evade AA, Laser Guided bomb changes, rework of SEAD function to enable scouting of enemy AA, and more.
  • Vehicle Changes: New Vehicle Damage effects, damaged vehicles are slower and less accurate. At 1HP, vehicles become abandoned.
  • Helicopter Changes: Increased heli maneuverability, heli stun replaced with short rout, helis now fire rocket and gun pods on the move enabling strafing tactics, and more.
  • MLRS Changes: More realistic fire rates for MLRS, and increased supply cost and reload time for large caliber MLRS, some other minor changes.
  • Logistics Changes: +50% supply to vehicles, cheaper fuel costs, increased fuel autonomy range, and other changes.
  • Deckbuilding Changes: Increased infantry availability, more to come.
  • [EXPERIMENTAL] New AI Attack Strategies: Adjusted attack unit composition (more inf, aa), airstrike/arty frequency and priority, adjusted AI income.

Be sure to check out the full list of features in the linked discussion post below, as I changed quite a lot more than this but can't fit it all on this page!

Full Features and Changes List

Change Log

TO PLAY OLD ARMY GENERAL SAVES: Navigate to <yourSteamInstallLocation>\SteamLibrary\steamapps\workshop\content\1611600\ and look at each Config.ini file inside each mod folder until you find the correct version of my mod. When you find the proper Config.ini, change the Version number to the one you started your save with (also indicated in the mod changelog) to make your save files playable. Be warned that this may make you unable to play multiplayer with the mod. To undo this, either verify the game integrity or reinstall the mod.
90 commentaires
Space  [créateur] 9 avr. à 19h10 
@McClane I'm glad you guys like it!! Thanks for playing! :praisesun:
McClane 9 avr. à 18h52 
This is my groups favorite mod since Cinnamon shut down.
Space  [créateur] 27 mars à 8h06 
@calcifer Sorry about that, unsub and resub and try it again. I had to fix a few issues.
calcifer 26 mars à 22h03 
Still not working
calcifer 26 mars à 22h01 
Thanks
Space  [créateur] 26 mars à 13h07 
@calcifer Should be updated now!
calcifer 26 mars à 4h25 
Are you going to update? i would like to try this
Space  [créateur] 8 mars à 22h33 
UPDATED: v.146198 03/09/25

Fixed the spotting issues!!! Apologies that it was broken for so long. As always let me know if there are any more bug reports!
Birch 20 févr. à 9h53 
is there any unlimited supply mod to go with this?
Space  [créateur] 6 févr. à 12h38 
UPDATED: v.146198 02/06/25

This update came with a few structural changes to the files and as a result several features had to be disabled temporarily while I rewrite them.

However it should come with some bugfixes at well, and fixes to my own code that should eliminate most if not all of the recent issues with game crashes.

CURRENTLY DISABLED TEMPORARILY:

- Plane altitude overhaul system (high alt / low alt bombers)
- Additional supply cost for some weapons (LGB, MLRS)
- Most custom AI parameters
- Smoke grenades no longer show on the UI for infantry unfortunately. They do still function though. Remember that all engineers, command units, and special forces have smoke grenades.