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-Typo on Deflection Cell: "When this card would be leave play"
-Typo on Last Watch Eliza's flip side: "prevant"
-Typo on Last Watch Eliza incap 1: "enviroment"
-Since there's only one Arcane Arm, I feel like the cells should say "Play this card next to Arcane Arm" instead of "Play this card next to an Arcane Arm in play". For that matter, why is Arcane Arm limited?
-Base character card: Incap #2 doesn't work correctly with The Sentinels. It has the rules card deal damage, instead of one of the Sentinels. You need to have it ask which character card should deal the damage. There's a helper method for that, FindCharacterCard().
-Base character card: The third small card icon on the front side should be "DealDamageMelee"
-Base character card: The first small card icon on the flip side should be "ReduceDamageTaken"
-Base character card: The second small card icon on the flip side should be "DealDamageMelee"
-Last Watch Eliza: The flip side should probably have a "CancelledDamageGreen" icon
-Angel Slayer Eliza: The second small card icon on the front side should be "GainHP"
-Angel Slayer Eliza: The first small card icon on the flip side should be "GainHP"
-Arcane Arm: The second small card icon should be "ReduceDamageTaken"
You can see an example of how The Cauldron handled this with The Knight's equipment at https://github.com/SotMSteamMods/CauldronMods/blob/main/CauldronMods/Controller/Heroes/TheKnight/Cards/PlateHelmCardController.cs