Sentinels of the Multiverse

Sentinels of the Multiverse

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Tags: Heroes
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356.707 KB
18 Apr, 2023 @ 3:54pm
22 Apr, 2024 @ 6:15pm
5 Change Notes ( view )

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Edges Of The Multiverse

Description
Edges of The Multiverse is a fan-made expansion created by Anthony Ruffalo for Sentinels of the Multiverse.
The modification includes new decks for standard gameplay.
7 Comments
origamiswami 23 Apr, 2024 @ 4:17pm 
Thanks for all the changes and fixes! I did notice one typo in the first paragraph of the bio, "sshe"
origamiswami 18 Mar, 2024 @ 9:34am 
It looks like a fun deck, but in the one game I've played so far where she didn't get incapped, I ended up with a ton of Arcane Cells in my hand and no way to get Arcane Arm. I did get the Arm in play early on, but it got killed before my next turn and I never saw a Call for Arms after that. It might be good to have the Cells do something if they can't go next to Arcane Arm, so that you don't end up with a hand full of useless cards. Also, it'd be great to put in some bio information. Especially in a deck without art, that's the only way aside from flavor text that we can get some context for this character.
origamiswami 18 Mar, 2024 @ 9:33am 
Some more proofreading:
-Typo on Deflection Cell: "When this card would be leave play"
-Typo on Last Watch Eliza's flip side: "prevant"
-Typo on Last Watch Eliza incap 1: "enviroment"
-Since there's only one Arcane Arm, I feel like the cells should say "Play this card next to Arcane Arm" instead of "Play this card next to an Arcane Arm in play". For that matter, why is Arcane Arm limited?
origamiswami 18 Mar, 2024 @ 9:33am 
Bug report, and some proofreading:
-Base character card: Incap #2 doesn't work correctly with The Sentinels. It has the rules card deal damage, instead of one of the Sentinels. You need to have it ask which character card should deal the damage. There's a helper method for that, FindCharacterCard().
-Base character card: The third small card icon on the front side should be "DealDamageMelee"
-Base character card: The first small card icon on the flip side should be "ReduceDamageTaken"
-Base character card: The second small card icon on the flip side should be "DealDamageMelee"
-Last Watch Eliza: The flip side should probably have a "CancelledDamageGreen" icon
-Angel Slayer Eliza: The second small card icon on the front side should be "GainHP"
-Angel Slayer Eliza: The first small card icon on the flip side should be "GainHP"
-Arcane Arm: The second small card icon should be "ReduceDamageTaken"
RagingKey  [author] 6 Jun, 2023 @ 7:26am 
Ah, thanks for letting me know. I will fix that for the next version.
Tesla Coil 26 May, 2023 @ 2:37pm 
Hey, I've got a bug report for you. Equipment targets like Eliza's need to have a call to AddMaintainTargetTriggers. Otherwise, if a card like Imbued Vitality (which turns equipment into targets) enters play and leaves play, Arcane Arm will stop being a target. At that point, it keeps redirecting damage to itself and the damage is nullified.

You can see an example of how The Cauldron handled this with The Knight's equipment at https://github.com/SotMSteamMods/CauldronMods/blob/main/CauldronMods/Controller/Heroes/TheKnight/Cards/PlateHelmCardController.cs
Bubblegum_Bitch 20 Apr, 2023 @ 6:37pm 
Subscribed but haven't tried her out yet, looks fun!