Aperture Tag: The Paint Gun Testing Initiative

Aperture Tag: The Paint Gun Testing Initiative

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4.358 MB
2014년 8월 2일 오전 1시 25분
업데이트 노트 1개 (보기)

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Bugs

설명
First room: paint leaking. It's like portal bumping for the paint gun.
Second room: should be idiot-proof, where you can't trap yourself whatsoever, yet...

The solution to a proper, idiot-proof exit is this: put a regular fizzler as close to the exit door as possible, and put the paint gun decativator (purple fizzler) as far away from the exit door as possible.
댓글 7
Aleskei 2016년 2월 12일 오후 2시 00분 
It's my video solution on your testing: https://www.youtube.com/watch?v=kjL2w_XRQhY
The Sojourner  [작성자] 2014년 8월 10일 오후 7시 56분 
I edited the instances in Hammer, and it wasn't hard to do at all (took about 15 min or so). I also edited the sound for the crusher instance since those things are LOUD AS HELL!!!
Naxreus 2014년 8월 8일 오후 3시 57분 
hahaha that hilarius bugs, aperture tag pls you are drunk ^^ there are some ways to solve these bugs but yeah you must use you brain to fix that bugs :P
The Sojourner  [작성자] 2014년 8월 2일 오후 10시 01분 
I was messing around with all sorts of stuff. Paint leaking can occur wherever there's a barrier (glass or grating) or a field (fizzler, laserfield or other), no matter what position it's in. Paint leaking can also occur with panels and doors too. Light strips may prevent portal bumping, but not paint leaking.

Also, good notetaking with the paint gun activators. Ironically I discovered this after my cleansing gel maps :P
wildgoosespeeder 2014년 8월 2일 오후 9시 09분 
The paint gun enablers also clean off gel-coated cubes as if it got sprayed with cleansing gel.
wildgoosespeeder 2014년 8월 2일 오후 9시 07분 
Not to mention that paint leaking occurs with the paint gun enablers, which also act like a paint fizzler.
wildgoosespeeder 2014년 8월 2일 오후 5시 17분 
Show to Motanum.