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I cannot guarantee anything, but I'll see what I can do!
Keep up the good work!
The AATs (Alternative Ammo Types) were nerfed to make sure they don't get used as they were in the original games. It's just a small addition to your gun that could kill now and then. I agree they could get a slight buff, but they will never be much better than they are now.
@GOLD3N 4RM > Glad you're enjoying it! 10/10 player :)
In other words this mod was refreshing, so 10/10 would definitely recommend!
Playing for hours a day, and each session goes above wave 50, and it feels like I only unlock one to two camos, depending on how far I've gotten. That's a bit too much of a grind for ONE weapon, imo.
I'm not going to say AAE's didn't deserve a nerf, but you kind of made them completely useless, and way too expensive for their worth. The weapons —if constantly upgraded—can usually kill the zombies before the AAE's even can, depending on which. Not sure how I would balance them, but in the current state of the mod, I'd call them useless, and not worth spending money on. (Maybe add a mutator option to play with either balanced or classic AAE's. I dunno.)
Otherwise, great mod!
@ImaLilJerm > Both mods are really great, it's a personal preference!
@MajinBoo > I hope soon!