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1. make it so that the random swap only works within a given radius of the player; it can be a little annoying to random swap in the middle of a battle and end up across the map, away from the battle.
2. make the normal swap(m1) less precise. it can be hard to try to get the cross hair directly on an entity in the heat of battle; i suggest using a radial selection, where the entities within a certain radius of the cross hair are swapped with when you click. also, if there is more than 1 entity in the radius, it prioritizes the one closer to the cross hair .