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It appears that this mod is using (or is configured similarly to) the Vampire Counts’ Raise Dead mechanic. After a battle, a battle site marker appears similar to the Vampire Counts’ bone piles indicating that animals can be raised. However, the recruitment menu is empty when accessed.
Additionally, when ending a turn with a lord positioned in that region, the game experiences a desync in multiplayer at the start of each turn. The desync reoccurs until the affected lord leaves the region.