Project Zomboid

Project Zomboid

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Biochemistry of Life
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File Size
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15.712 MB
31 Jan, 2023 @ 9:48pm
30 Mar, 2024 @ 4:19pm
8 Change Notes ( view )

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Biochemistry of Life

Description
Biochemistry of Life

  • Chemistry Skill
  • New 3D Items
  • Crafting varied recipes

Current Recipes
  • Gasoline
  • Propane Gas Refiller
  • Wood Glue
  • Bleach
  • Vinager
  • Disinfectant
  • Plaster Powder
  • Concrete Powder
  • Fertilizer
  • Hair Dye

Recipes
  • Antiviral (Cures more effectively Flu and Cold)
  • Energy Drink (Restores endurance and relieves fatigue)
  • Toxic Bomb (Causes burning injuries without fire, small damage against zeds)
  • Powdered Corn (Material)
  • Powdered Stone (Material)
  • Corn Oil (Material)
  • Ethanol (Material)
  • Glue Paste (Material)
  • Methane (Material)
  • And so much more!

Working Items
  • Destiller
  • Condenser
  • Mixer
  • Press
  • Bunsen Burner
  • Acid Barrels

Now you can distill, condense, mix or press varied utility items in a more realistic way; i'm not a chemist, i just googled a few homemade crafting recipes, it is more balanced to Chemical Engineer i guess.

This Mod is still Work in Progress, since i'm still learning 3D modeling, i'll be adding more recipes in the future.

SP/MP Compatible
Tested on 41.78+ Version
Works in current saves

Known Bugs
Check notes for new updates and corrections

Checkout my other mods Mereszhka's Survivor Works
[MSW] StoryTeller
[MSW] GreenClimate

Workshop ID: 2926708416
Mod ID: BioChemistryLife

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Popular Discussions View All (1)
6
18 Jun, 2024 @ 6:55pm
Mod compatibility
Koprik
75 Comments
LunarCrestnik 4 Jul @ 8:52pm 
More chemical reactions and chemical weapons would be fun. Pls and thx
jamie bertle 11 Apr @ 4:01pm 
i want to be able to capture and tame zombies, using bio chemistry, nueral implants, imagine all the loot you could haul by making them wear backpacks and maybe even train them to do basic tasks like turn the wheel while walking in a circle, zombies giving us power for are bases anyone. or even the option to cure a zombie and get a companion / who dosnt want to get all doctor frankin stine lol/
Jake4159 13 Jan @ 2:43pm 
If updated, will it still work for Build 41? I don't like unstable builds plus multiplayer is off.
Blastmetal 9 Jan @ 9:52am 
Alright well ill let you cook, im just going to have to be patient for all your mods you seem to be waiting on stable 42, and knowing the Indie stone that might take while, peace :)
Mereszhka  [author] 9 Jan @ 9:51am 
@Blastmetal Not right now, but hopefully in february I can release the update! Since I'm adding new stuff and adapting some feedbacks, it will be a different mod, so I don't modify this one for those that are using it in MP servers. :espresso:
Blastmetal 9 Jan @ 9:31am 
Is this still useable in build 42, or is this currently on hold considering all the new recipies in the game ?
Kenpa 27 Sep, 2024 @ 6:35pm 
I appreciate the idea and all the effort that went into this mod. ty
WIILIME 13 Sep, 2024 @ 12:08am 
me and the gang use this mod in most of the runs we do (and I do ALL THE WORK!!) but really all I can ask is these two things

1.) by the time we start levelling biochemistry, corn isn't very abundant in fresh form and you cannot use rotten corn to make ground corn, that and canned corn isn't applicable either for making it, so i just think that this could be taken into consideration perhaps
(yes foraging is an option but it would take too long to find corn by itself)
2.) please lower the mixer volume i WILL cry if you don't
LunarCrestnik 1 Sep, 2024 @ 7:22am 
Can it be possible for you to make more chemistry mods?
hakob 16 Jul, 2024 @ 6:45am 
UWOGH MOBIUSSS