Garry's Mod

Garry's Mod

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gm_resortmadness
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Water
File Size
Posted
Updated
144.549 MB
12 Jan, 2023 @ 2:22pm
27 Aug, 2024 @ 9:20am
9 Change Notes ( view )

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gm_resortmadness

Description
Revisit The Loft Tower Resort...
in its full sandbox glory!

gm_resortmadness
Original Author: Nita (2018)
https://steamproxy.com/sharedfiles/filedetails/?id=1389282477

This is the sanbox adaptation of ph_resortmadness!



The summer is coming. Why just not visit the Loft Tower Resort?


Main differences with the original Prop Hunt version:
Adaptation to Sandbox:
This remake has been edited for the purpose of sandbox gameplay, entities and elements related to Prop Hunt were removed, such as weapons laying around, templates, hidden stuff among others etc. Player spawnpoints have been re-done and set some new ones spreaded around whole map. Elevator and the direct teleporter to the "5th Floor" (the old default spawnpoint) are still present and fully functional, the rest of the map remains untouched... Easter Eggs are present.

Ambient, graphics & overall look:
The lighting/global illumination received a makeover, where the original is map is lit in a strong yellow sunlight with shades of blue for ambient light, for this version I've implemented a vivid look to the real sunlight and ambient light making a more "summer vibes" touch, balanced and natural. The real shadows casted directly from the sunlight were increased in its "sun spread" value from 0 to 1, giving a much more softer appearance and less pixelated. Dynamic entity shadows too. Fog adjusted to match the new lighting. The default 2DSkybox Mountains were replaced with a colorizable sky instead which allows to be edited if you spawn a Sky Editor and should also add compatibility support for weather addons. Tonemapcontroller Bloom values were slightly reduced, textures in the exterior are now easier to see in their full details, as the strong bloom around them is less intense. Especially light colors.

The map itself, fixes & improvements:
I've also fixed some misc. lighting bugs where some static props used to have wrong light origins (dark), some dynamic and physics props were also corrected and/or slightly moved a few units to reach propper illumination.

Another huge fix is related to the water, a MASSIVE FPS boost has been given, fixed another problem which would turn water opaque sometimes depending on where the player was and it would bring many visual glitches alongside it, sadly I had to force a static high resolution cubemap reflection for the water, however I managed to "disguise" this effect with a new animated normalmap. I provided a way to enable real time water, see below...

Extra Notes & Features:
-AI Noded.
-Cubemap support for both HDR and LDR/SDR.
-Full HDR.
-Nav Mesh generated.
-New light_environment.
-Prop Hunt items removed.
-Tweaked fog and some other map elements.
-Water: Animated Normalmaps and bug fixed.


Yep. Even if the overall performance especially around the pool area has been improved, the fact that there are over 3500 props (half of them physics) is still a thing. Which is why I really suggest you to have multicore rendering enabled.

Type in your console the following commands:

gmod_mcore_test 1
mat_queue_mode -1
cl_threaded_bone_setup 1

Content Installation:


To run this map you don't need to install any other Source Egnine Games such as CSS, HL2EP, etc. You only need Garry's Mod, specific map content is packed inside the addon itself.

HOWEVER! You need to subscribe to the next few addons, otherwise you'll have missing content.

All the 5 Content Packs in one link - collection:
https://steamproxy.com/sharedfiles/filedetails/?id=1389559723

Known Issues:
-Noclipping around too fast and also running too fast **sometimes** might delay the sound engine, causing to not update the active playing soundscape in the area, as result the whole game will lag a lot for only a few seconds until the player remains in the new area and waits for the correct soundscape to update and start playing again.



Special Thanks to Nita for giving me permisson and allowing me to re-release the map as a new one.

The song playing in the lobby is "All About Your Heart (Nie Version)" By: Mindy Gledhill.
https://www.youtube.com/watch?v=Qqm3QWyELfk
Popular Discussions View All (3)
4
23 May @ 6:36pm
i found black smoke while breaking the windows what is it??
ツPatrick.
1
15 Jan, 2023 @ 5:32am
PINNED: Still having missing content errors? Models / Textures:
FFox
0
2 Jun @ 6:56pm
CP-3 and CP-5 Failed to download
myst
136 Comments
FFox  [author] 15 Jun @ 12:30pm 
The map is not mine, remember that
k2mario 15 Jun @ 10:46am 
Can you try making a compressed version?
Hatshepherd 3 Jun @ 12:22pm 
can u make this in real life
FFox  [author] 24 May @ 5:56am 
I have no idea. That is all on Nita's side.
浅倉 透 24 May @ 5:35am 
When will CR Lobby-1 be back?
TheUltimateDemon 23 May @ 6:35pm 
There's a Bit of a texture Glitch where the Water fall in the Cave and the Jacuzzi appear Static and frozen. All I Know it's that it's Not caused by Any Addons...
FFox  [author] 12 Apr @ 6:11pm 
Thanks but remember this one isnt mine, credits goes to Nita for making it. I'm just glad I got to re-work on it a little. In such case I suggest you visit the profile!
☭Indalamar☆Ramaladni✠ 12 Apr @ 4:56pm 
Your maps are a masterpiece.:necroheart:
Seven 7 Apr @ 10:26am 
Как то так я и представлял себе в детстве отдых в Геленджике
FFox  [author] 23 Mar @ 5:52pm 
Content which it'll be useful for you in future maps by Nita, including the CR-Lobby. Unfortunately adapting this map to night is too much work, however I've made an alt. rainy/storm version which is darker with some lighting FX https://steamproxy.com/sharedfiles/filedetails/?id=3264667404 this is the closest you'll get.

(or just do sv_skyname painted in the console and spawn a sky editor)