Oxygen Not Included

Oxygen Not Included

61 ratings
Resource Sensor
   
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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
2.097 MB
2 Jan, 2023 @ 1:09pm
29 Nov, 2024 @ 5:30pm
9 Change Notes ( view )

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Resource Sensor

Description
A new automation sensor that outputs logic depending on selected materials, amount and count mode. Building is unlocked after Generic Sensors research and uses 25Kg of Refined metal.

There are 3 selectable counting modes:

  • Distance Mode
    Count materials around the sensor up until specified distance.
  • Room Mode
    Count materials which are in the same room as the sensor.
  • Global Mode
    Count materials that are located in the current active cluster. This mode only counts dupe-accessible resources.

Credits
Mod Art By 3GuB


Changelog
1.2.3
  • Fixed Crash.
1.2.2
  • Updated for 11/2024 QOL.
1.2.0
  • Fixed distance not transferring with copy building settings.
  • Fixed items not detecting below 1kg.
  • Allow floating point inputs.
1.1.1
  • Fixed UI Issue.
1.1.0
  • Added an extra toggle that allows counting storage building contents in distance&room mode.
1.0.2
  • Fixed incorrect readings when changing worlds.
1.0.1
  • Fixed incorrect outputs in some situations (Credits to Caseycc for reporting&testing)

Source
Source code for this and my other mods are available at Github[github.com]

My Other Mods
33 Comments
cedaroo 10 Jun @ 2:18pm 
So useful! Thank you!
Pholith 25 Jan @ 4:14am 
Hi, it would be nice if the mod could be translatable
pibble 15 Dec, 2024 @ 1:25pm 
whoops, was on 1.2.2. I unsubscribed and subscribed so thought it was the latest. The mod is working perfectly, thank you.
Rubacava  [author] 14 Dec, 2024 @ 3:19pm 
To be sure, are you on the latest version v1.2.3?
pibble 14 Dec, 2024 @ 12:22pm 
Hi, game crashes when clicking any storage container, using latest version.
Rubacava  [author] 29 Nov, 2024 @ 5:32pm 
Hopefully this patch fixes it.
norph 28 Nov, 2024 @ 7:59pm 
+1, crashed when clicking on a refrigerator.
Ashotep 28 Nov, 2024 @ 11:29am 
It seems the update broke several buildings. So far I have noticed, all food storage (fridges, containers etc. modded or vanilla) The new bottle filler and emptier, Critters drop offs etc. As of now the mod is to unpredictable to keep installed.
Villain Vibe 28 Nov, 2024 @ 11:01am 
Same here crash when clicking on critter drop off
Kidhedera 28 Nov, 2024 @ 10:33am 
I get a crash if I click on the ration box with this installed. Unfortunately my game isn't generating a player.log file and I'm not sure why.