Rivals of Aether

Rivals of Aether

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Villager (Animal Crossing)
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Palkinto
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4.778 MB
30.12.2022 klo 12.12
25.1. klo 11.58
45 muutosilmoitusta ( näytä )

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Villager (Animal Crossing)

3 kokoelmassa, tekijä FelixBlobDev
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2022 Triple Pack
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The Villager from Animal Crossing hops on Dodo Airlines to join Rivals of Aether! Villager heavily resembles his Smash Bros. incarnation, but with some twists!

If you like this, consider leaving a thumbs up for support!

This is part of the 2022 Triple Pack, check out the rest of the pack!

Moveset

Neutral Special: Pocket
Pockets projectiles just like in Smash Bros, and can throw them out again at any time. Unlike in Smash Bros though, Villager can pocket his own projectiles as well! What projectile he currently has pocketed is shown on his UI.
(For more about compatibility with Pocket, check out the guide further down on the page)

Side Special: Lloid Rocket
Button can be tapped to throw out the rocket, or held to ride it. The rocket can also be hit by Villager (or anyone else) to knock it off-course!
While riding it, Villager can slow down, speed up, or move up and down!

Up Special: Balloon Trip
Flies up using his balloons! A great recovery move that can go incredibly far, but is limited by fuel. Fuel is used in larger amounts the longer Villager stays aerial, and won't replenish until he lands. The balloons can also be popped, which leaves Villager vulnerable for a while as he falls!
Unlike the Smash Bros version, Villager can cancel this move, but it becomes slower the less fuel he has.

Down Special: Timber
Plants a sapling, which can then be grown into a tree! Once a tree has been grown, it can also be chopped down with the axe!
Unlike in Smash, the watering can will always be used in the air if there's no tree. Villager can also use the axe at any time if he holds Parry during DSpecial's startup!
The axe can also be charged to be more powerful, and at full charge it can cut a tree in 1 swing!

Grab
An extra move Villager can use with Attack+Parry! Lets you use the net to grab opponents (and projectiles), and throw them in 4 different directions!


Villager comes with his own stage; Tortimer Island from Animal Crossing!
Extras
- If Villager has a slingshot projectile pocketed while using FAir/BAir, he will fire two projectiles!
- If Villager has a balloon pocketed and uses USpecial, he will replenish some fuel and get a bigger vertical boost!
- With a bowling ball pocketed, it can be fired with the slingshot if you hold Attack!
- Kewtian alts have some special effects! Same is true for certain other alts!

Compatibility List
- Himself (obviously)
- Toon Link
- Abyss Runes
- Miiverse
- Wily Castle
- Nintendo Wii Wiimote
- Steve
- BoTW Link

Credits
- Skycrafter, for the basic built-in Pocket icons, many of the existing KoB characters Pocket icons, and the minecraft alt's unique sprites
- DonGT, for some alt sprites like the golf stuff, apple and planet slingshots, etc. Also some of the AI code

Check out the rest of the roster!
[discord.gg]
Tags:Animal Crossing, AC, Villager, Animal Crossing Wild World, Animal Crossing New Leaf, Animal Crossing New Horizons, Tom Nook, Isabelle, Super Smash Bros Ultimate
Suositut keskustelut Näytä kaikki (1)
6
26.2.2023 klo 16.19
TÄRKEÄ: Pocket Compatibility Guide
FelixBlobDev
46 kommenttia
FelixBlobDev  [tekijä] 25.1. klo 21.24 
@TheBoneHead
Yeah that's just because of turbo mode, haha. Doesn't happen normally.
There is a way around it still, but I'd have to change the logic for the grab for that to work. I'll probably try remember to in the future!
TheBoneHead 25.1. klo 20.39 
@FelixBlobDev Small bug i found. At least when using turbo, if Villager uses the net and interrupts the net after someone is "Captured" using another attack, the "Captured" character's sprites will be invisable for some reseon. I assume the sprites have to dissapear in order for the illusion of "Being in the net" to work, then reappear once they're "Out of the net". BUT, since Vill was interrupted by using another attack, the code that makes them visible never activated.

I haven't tried without turbo, but i do have a couple ideas on how Vill could be interuped (by another character) so if you could look into that, that would be great.:crashthumbsup:
FelixBlobDev  [tekijä] 25.1. klo 11.43 
@yes
No problem, I figured it out anyway so it's okay haha. At least you notified me about it anyway so that's still a good thing!
yes 25.1. klo 11.32 
@FelixBlobDev I completely forgot to mention the part about how it only seemed to happen after a size change
FelixBlobDev  [tekijä] 25.1. klo 11.09 
@yes
I was confused about this for a bit, but I tested it to recreate it myself and yes this appears to be a bug haha.
It's specific to size-changes though (like the cheat he has in practice mode, or through stuff like the Toads mushrooms) and how that interacts with the RNG of UAir/DAir.

So it's kind of a niche issue that isn't likely to happen in any matches, but still haha. Should be fixed though, so it'll be gone when I patch him again!
yes 25.1. klo 10.30 
if you know where the hitbox is
yes 25.1. klo 10.27 
There's a bug with up air, if you check the hitbox in practice mode there's a hitbox that is way higher than it is supposed to be so you can kind of juggle people from the ground with no effort
FelixBlobDev  [tekijä] 4.8.2024 klo 8.01 
@Arcekarp
Not anti-ronald, just anti-cheapie in general! It can't trigger against vanilla characters though.
Arcekarp 4.8.2024 klo 1.29 
ha thanks, so its an anti-ronald mod ?but it also triggered against vanilla character so its weird, anyway now i know how to disable it
FelixBlobDev  [tekijä] 3.8.2024 klo 9.55 
@Arcekarp
Who are you fighting? That's the anti-cheapie activating!

It's there for good reason, but if you for some reason don't want it to activate, you can hold Attack at the start of the match to avoid it.