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Vanilla Outposts Expanded Expanded: Ranch (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
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2022년 12월 11일 오후 12시 04분
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Vanilla Outposts Expanded Expanded: Ranch (Continued)

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Mlie's resurrected mods
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Update of Clown Cats mod
https://steamproxy.com/sharedfiles/filedetails/?id=2797007124

Animals to be ranched must have the trade-tag AnimalFarm, except for Boomalopes.



[discord.gg]
[github.com]


Ranch Outpost:
Places a temporary, autonomously-led camp that specializes in raising and butchering animals. Once an ample amount of meat, leather and animal products are collected, a delivery will be made at the outskirts of a faction's primary colony.

This outpost lets you raise animals and collect animal products such as ChemfuelMilk and Eggs as well as meat and leather from culling older ones.

To create this outpost you're going to need to create a caravan with a male and a female of the animal you wish to raise along with at least one pawn who's good in animals. The animals will then be raised and reproduce there over time lending you their animal products if any. Once enough animals have been raised it will reach a threshold where your pawns will begin culling older animals(this is based on their animals skills) bringing meat, leather and any butchery results that are produced such as elephant tusks or thrumbo horns. Most of the multipliers can be tweaked in the config and there is an option to let you raise animals that don't graze which is off by default.

This mod is meant to be used alongside Vanilla Outposts Expanded but its not required to function.

Notice:
If you had been using this mod before it was update you have 2 options, either destroy the site using dev mode or use the older version which can be found here https://github.com/spessbro/VOEE_Ranch/releases/tag/old_ranch
If you decide to choose the latter please do not report any bugs as it is not and wont be maintained in the future.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: animal farming
댓글 37
gallorenz 2025년 7월 21일 오전 6시 27분 
Will it be updated for 1.6 (or does it work fine already)? Thanks
DarthBrawn 2025년 3월 29일 오후 1시 15분 
Ah, I didn't understand and thought it was a mod option. Thanks for the reply
Mlie  [작성자] 2025년 3월 28일 오전 12시 41분 
@DarthBrawn As mentioned at the top of the description, they need to have the trade tag animalfarm.
DarthBrawn 2025년 3월 27일 오후 9시 10분 
Based on the description, we should be able to breed and harvest thrumbos and elephants at the ranch, right? It's not possible currently; would it be a big effort to add that in?
Mlie  [작성자] 2025년 2월 16일 오후 9시 58분 
@swaggy I assume so based on the description, never really played with it
swaggy 2025년 2월 16일 오후 7시 43분 
do the animals actually reproduce in the outpost? id like to make warg breeding centers that i could pull from whenever i need to reinforce.
Kevin 2024년 12월 2일 오전 3시 57분 
Thanks for the answer, I verified it.
1. only one type of animal can be raised in one place
2. can collect eggs or milk products, but animals will not increase their numbers to obtain slaughter products
Mlie  [작성자] 2024년 12월 1일 오전 2시 43분 
@Dave 1. dont know
2. probably not, seems strange to ranch non breeding animals
3. as mentioned in the description, animals just need the animalfarm trade tag
Kevin 2024년 11월 30일 오후 11시 39분 
Does it work with multiple type animals in one location at the same time?
Does it work with asexual animals?
Does it work with animals from other mods (like Alpha Animal)
Mlie  [작성자] 2024년 11월 1일 오전 9시 40분 
@Kana_ides It could last time I checked