Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. only one type of animal can be raised in one place
2. can collect eggs or milk products, but animals will not increase their numbers to obtain slaughter products
2. probably not, seems strange to ranch non breeding animals
3. as mentioned in the description, animals just need the animalfarm trade tag
Does it work with asexual animals?
Does it work with animals from other mods (like Alpha Animal)
Vanilla Outposts Expanded: Additional Outposts
I guess you both define a ranch so there is some collision there
XML error: Duplicate XML node name chooseFromlayouts in this XML block: <li Class="KCSG.CustomGenOption"><chooseFromlayouts><li>Outpost_Struct_Ranch</li></chooseFromlayouts><chooseFromlayouts><li>VOEE_Structure_Ranch</li></chooseFromlayouts><fullClear>true</fullClear></li>
XML Verse.DefModExtension defines the same field twice: chooseFromlayouts.
Field contents: VOEE_Structure_Ranch.
Whole XML:
<li Class="KCSG.CustomGenOption"><chooseFromlayouts><li>Outpost_Struct_Ranch</li></chooseFromlayouts><chooseFromlayouts><li>VOEE_Structure_Ranch</li></chooseFromlayouts><fullClear>true</fullClear></li>