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MEH
(By the way, The player's speed was increased by me by changing the files from 1 to something like 1.7, because of this the player runs faster than usual and if you ran like that everywhere, it would... look strange).
In any case, thank you very much for your detailed review again! I left the editor of the first Dying light and switched to the second Dying Light, now I am making a large map there, only this time alone. Good luck! Happy holidays!)
* SPOILER ALERT *
Man, I got incredibly bored and tired when looking for levers. I couldn't run to speed up the process and it felt like forever, so you might wanna look into that. Also, the volatiles... You can't outrun them with parkour in these small corridors and you can't fight them all with lvl 1 character and the weapons at your disposal... There's no choice but to die for 4-5 times at least, before the player can proceed (I died about 8 times there, but 3 times was entirely my fault I'll admit). So you might also wanna try virals instead and give the player a lower dmg weapon than the rainbow axe so they would have to run to avoid them and not stand and fight. Anyway, just my thoughts on this. For a first attempt, well done!
TLDR: Very boring first part, need some tweaks on second part too, but a solid experience.
Glad to hear that!