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The first map of the campaign though is unsalvageable and should really just be cut.
Everything else, more details, less open areas on the streets, visual light indicators on where to go. There are almost constant horde spawns, they need to be toned down, I can see why there are as many pipebombs as there are on the map, assuming they're there for the sake of dealing with the infinite hordes rather than just a bug that every pipebomb spawn has 3 extras hidden inside the one in each bundle of items that spawns.
Are the levels well-designed? No.
And yet despite this... No, it is still not fun to play.
i'd have to give it a fair 3/10.