Space Engineers

Space Engineers

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Reanimation
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Type: Mod
Mod category: Character, NPC
File Size
Posted
Updated
1.138 MB
25 Oct, 2022 @ 8:32am
9 Nov @ 7:05pm
14 Change Notes ( view )

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Reanimation

Description

When a player dies, a zombie raises to take it's place. Have fun!
  • Whenever a player dies, a monster will rise.
  • Whenever a monster dies, there is a chance another will rise.

Bugs, Suggestions, Questions, and Comments -> Discord[discord.gg]
While I appreciate the feedback and suggestions that arrive via comments here, I prefer to use a platform where I can provide superior communication and interaction. For this, I have created a Discord server where I can troubleshoot, give technical advice, and have discussions. Steam comments get lost to time, but Discord histories can be searched and referenced. So comments have been disabled. Go to the Discord.

Configuration Options
File location
~AppData\Roaming\SpaceEngineers\Saves\76561199002779266\{save game}\Storage\{mod name}\{mod name}Config.xml
Monsters Rising from dead Players
Set this from 0 to 1. This is the percent chance that a monster will rise from the corpse of a dead player. Default is 1 (100%).
<PlayerReanimation>1.0</PlayerReanimation>

Monsters Rising from other Monsters
Set this from 0 to 1. This is the percent chance that a monster will rise from the corpse of another monster. Default is 0.9 (90%).
<NpcReanimation>0.9</NpcReanimation>

Monster Type
These are the types of monsters that can spawn. This determines what the monster looks like. Delete any you don't want.
<MonsterTypes> <Type>Space_Skeleton</Type> <Type>Space_Zombie</Type> <Type>Frosty_Zombie</Type> <Type>Ghost_Bot</Type> </MonsterTypes>

Monster Behavior
These are the types of behaviors for the monsters. This determines how the monster attacks. Delete any you don't want.
<MonsterRoles> <Role>Zombie</Role> <Role>Grinder</Role> <Role>Ghost</Role> </MonsterRoles>

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Bugs, Suggestions, Questions, and Comments -> Discord[discord.gg]
While I appreciate the feedback and suggestions that arrive via comments here, I prefer to use a platform where I can provide superior communication and interaction. For this, I have created a Discord server where I can troubleshoot, give technical advice, and have discussions. Steam comments get lost to time, but Discord histories can be searched and referenced. So comments have been disabled. Go to the Discord.