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You can easily make a patch to edit the work amount. You'll have to look up the folder structure yourself on the wiki, but here's the patch if you want to put in the effort. The 120 value can be replaced with whatever you think is fair.
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Outland - More Floors</li>
</mods>
<match Class="PatchOperationReplace">
<xpath>Defs/TerrainDef[@Name="OutlandTileStoneBase"]/statBases/WorkToBuild</xpath>
<value>
<WorkToBuild>120</WorkToBuild>
</value>
</match>
</Operation>
</Patch>
Imma just change the values in the settings. Needing over 30 minutes for 200 tiles with 5 15-29 construction-skill pawns is just unreasonable.
Little late but this can be avoided/saved with Mid-saver Saver
Should be "fix hash collisions"