Project Zomboid

Project Zomboid

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SecretZ
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357.578 MB
18.9.2022 klo 7.33
13.11.2023 klo 2.08
13 muutosilmoitusta ( näytä )
1 kokoelmassa, tekijä Chakal16
CHKL Pandemic Mods
15 luomusta
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Hello all, this is my first addition to the Project Zomboid world, hope you all enjoy it.

This mod adds several military checkpoints and bunkers around the vanilla map.
Good luck with your search and take care. Secrets are always a dangerous thing to search for.

For logic & gameplay purposes all the new places aren't shown in the map, you will need to search for them.

Main Stuff

Added 8 Military checkpoints around the vanilla map plus 4+ hidden bunkers.

"Catch Up" Update Stuff [November 13] *PLEASE READ*

Activate SecretZ_v4 version

SecretZ_Tilepack must be always enabled

The mod will be implemented as modular, so the old version will keep the name "SecretZ", while the new version will appear as "SecretZ_v4". This way everyone who started a new game with the old version will be able to keep playing it.

Every Military Checkpoint will be a mod itself, so you can add it or not, depends of what you want, or the compatibility with any other mod placed in the same spot.

IMPORTANT

Before you load your game or start your server, make sure which mods are activated. "SecretZ" and "SecretZ_v4", cannot be activated at the same time, just choose the old or the new version.

If you are loading the old version "SecretZ" module, don't activate any checkpoint module bcs they are already included.

*About required mods* Zombie Virus Vaccine is required, but is going to work without it.

Instructions Coop Server

If you are loading a coop server, make sure SecretZ mod is activated at the Workshop tab, then check Mods tab, and add or not, the modules you want.








Checkpoint Modules

Checkpoint_1 = North-East Muldraugh Checkpoint [40_27] (Monmouth conflicts)
Checkpoint_2 = South-East Muldraugh Checkpoint [36_37]
Checkpoint_3 = North-West Rosewood Checkpoint [22_37]
Checkpoint_4 = Far North-East Checkpoint [12_25] (Winchester, KY conflicts)
Checkpoint_5 = Mallcenter Checkpoint [46_20]
Checkpoint_6 = Riverside Checkpoint [19_19]
Checkpoint_7 = Louisville Powerplant Checkpoint [49_13, 48_13]
Checkpoint_8 = North-West Checkpoint [12_19, 12_20]

Mods recommendation Highly recommended

*Insurgent - Black Ops Profession*

Lore friendly with the theme of SecretZ, for those who want a really interesting experience.




*zRe Vaccine mod*

Add Special stuff to find in the bunkers.



*SecretZ Pandemic*

SecretZ upgraded pack, including all my other maps and improvements.


Media

@Yenneth who is covering the Insurgent + SecretZ series


Thanks

Special one for Gabester for the help when i was starting modding and this project, to BitBraven, Dylan, and the modders community and the amazing work they are doing with tilesets, buildings, scripts, everything. o7.


Thanks to Glytch3r and Dane for the help with the code. o7.


Cells used (Updated, April 28)
19_19, 12_25, 13_25, 21_39, 22_37, 36_37, 40_27, 42_28, 46_20, 48_9, 49_7, 49_8, 49_9, 46_6, 47_6, 48_6, 50_7

Workshop ID: 2864652763
Mod ID: Checkpoint_1
Mod ID: Checkpoint_2
Mod ID: Checkpoint_3
Mod ID: Checkpoint_4
Mod ID: Checkpoint_5
Mod ID: Checkpoint_6
Mod ID: Checkpoint_7
Mod ID: Checkpoint_8
Mod ID: SecretZ_Tilepack
Mod ID: SecretZ_v4
Map Folder: Checkpoint_1
Map Folder: Checkpoint_2
Map Folder: Checkpoint_3
Map Folder: Checkpoint_4
Map Folder: Checkpoint_5
Map Folder: Checkpoint_6
Map Folder: Checkpoint_7
Map Folder: Checkpoint_8
Map Folder: SecretZ_v4
Suositut keskustelut Näytä kaikki (3)
42
2.12.2024 klo 17.40
Bug report
Chakal16
20
27.7.2024 klo 18.05
Map conflicts
Laser Eyes
7
31.12.2023 klo 2.55
Secret Z not working in MP
Burke
606 kommenttia
Иисус Христос 10.6. klo 23.11 
Z
Chakal16  [tekijä] 6.6. klo 14.03 
Hello everyone, a Build 42 version was released, a temporary one until Build 42 Stable Version releases, for everyone who want's to test it out, keep in mind this B42 version will be transfered to SecretZ Pandemic (for the actual B41) once we get the definitive B42. Cheers. :steamthumbsup:

https://steamproxy.com/sharedfiles/filedetails/?id=3494374578
Yoowi Kawasaki 24.3. klo 4.47 
Explain how to create an experimental compound that can be used. let's say I have CMP V-SZ7748 and reactive compound. What should I do with them?
СВЕРХдаун⁴² 13.3. klo 9.43 
Z
myshkeen 10.2. klo 4.18 
Thank you for all yor work, I hope you will update to B42!
Cam Man 6.2. klo 6.55 
How is the update going?
Chakal16  [tekijä] 7.1. klo 1.54 
Will be updated for build 42 but as soon as official tools are published and TIS fixes some problems related to the maps and tiles and new cell configuration :steamthumbsup:
Zeroaffect 6.1. klo 18.43 
will this be updated for b42?
Maple 18.12.2024 klo 20.21 
b42 will be awesome
THE REAL CAPT3N 9.12.2024 klo 9.48 
Amazing mod, holy