Garry's Mod

Garry's Mod

238 ratings
Half-Trek: The Next Combine
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
143.000 MB
22 Aug, 2022 @ 9:18am
2 Nov, 2024 @ 5:11am
4 Change Notes ( view )

Subscribe to download
Half-Trek: The Next Combine

Description
A ship battle!
This map requires EP2. (Half-Life 2: Episode 2)
If you want sick explosions for ships you'll have to download Jmod.
https://steamproxy.com/sharedfiles/filedetails/?id=1919689921

Features:
  • 2 destructible Ships
  • Asteroid base
  • Gravity system
  • Weapons systems
  • A lot of cool lil' features!
  • AI nodes
  • Navmesh

The inspiration was taken from the game FTL:Faster Than Light.

Credits:
Valve
skybox - mr.who
music in the lobby - Ben Prunty
JMod - Jackarunda

Have fun!

Tags: Ship Space Spaceship Battle JMod gm_halftrek
Popular Discussions View All (4)
57
1 Nov, 2024 @ 7:04am
PINNED: FAQ
func_kenobi
2
2 Nov, 2024 @ 5:15am
starting new map
blackstar
3
6 Jun, 2023 @ 7:26pm
Microwave Mystery
Mr_Evil
107 Comments
Enjel 2 May @ 12:57pm 
ого, ответил быстрее чем мой друг
func_kenobi  [author] 2 May @ 11:32am 
@Enjei
Оу, хаха! У меня просто не получилось собрать нормальный плейтест для этой карты, так что да... xd... В принципе у меня источники все остались, может на днях пофикшу. Спасибо за репорт.
Enjel 2 May @ 11:14am 
конечно позно, но надо сказать ибо я фанат такой механики, на короблн сопративления стекло которое можно разбить некоректно работает, вместо того чтоб тебя толкать в сторону кососа, тебя толкает в лево
Keebler Elf 28 Feb @ 7:43pm 
nvm i figured it out
Keebler Elf 28 Feb @ 7:26pm 
does the weapon system work? cause idk how to use it
func_kenobi  [author] 2 Nov, 2024 @ 5:25am 
The bugfix update is out, major bugs like explosions of ships not working are now fixed. If you spot any bugs, please report them in discussions or here in the comments... I will probably be maintaining this addon until the end of 2024, so... yeah.
gans 1 Jun, 2024 @ 11:29am 
ok thanks for help
func_kenobi  [author] 1 Jun, 2024 @ 11:05am 
You can probably edit the lua run yourself inside the map, easiest would be to make an addon that edits code that the lua_run runs. No clue what they changed tho.
func_kenobi  [author] 1 Jun, 2024 @ 11:04am 
Quoting myself from FAQ:
Yeah, they probably changed the nuke's code again. When I was making this map I specifically asked them to give me code that will detonate the nuke without assigning the owner. I assume they removed the ownership from the explosives... I don't know when I am going to fix it, I need to find source files for the map to do that...
gans 1 Jun, 2024 @ 10:55am 
hello i have an problem with explotion i have everything you told and still have problem here it is: lua_run#968:1: attempt to call field 'Owner' (a nil value)
1. unknown - lua_run#968:1
2. RunString - [C]:-1
3. RunCode - gamemodes/base/entities/entities/lua_run.lua:50
4. unknown - gamemodes/base/entities/entities/lua_run.lua:58