The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

1,547 ratings
Giant Props!
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File Size
Posted
Updated
3.433 MB
9 Aug, 2022 @ 1:29pm
13 Jun @ 1:50pm
14 Change Notes ( view )
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Giant Props!

Description
Overview
This mod adds more giant (those that take up the 2x2 space) grid entities, or obstacles, or props, or however you wanna call them. Just like that giant turd you see in Dross once in a million years!

Currently adds 6 grid types: Giant Mushrooms, Skulls, Pots, Fool's Gold, Buckets and Polyps! These 2x2 grid entities can be very rarely encountered in their respective chapters (with 12-21 unique rooms for each prop) and drop consumables and items when blown up!

Additionally adds 2 universal giant grid types: Shopkeepers and Bomb Rocks. There are 6 unique shops with Giant Shopkeepers and 6 rooms spread across Depths and Necropolis with Giant Bomb Rocks for you to find!

This mod also has a SEPARATE FIEND FOLIO ADD-ON! Go check it out and subscribe!

Description
Giant Prop
Pickup drops when partially destroyed
Item drops when fully destroyed
Combat actions (while in uncleared rooms)
Pot
Random coins and keys
Intruder, Tinytoma, Spider Butt, Mutant Spider, Bursting Sack, Sissy Longlegs, Infestation 2, Spider Baby, Daddy Longlegs, Juicy Sack
Summons friendly blue spiders
Bucket (empty, water- or poop-filled)
Random coins and keys; Water-filled - leaves a puddle of water on the ground
Empty - Quarter, Wooden Nickel, Dad's Lost Coin, Metal Plate; Water-filled - Leech, Lil' Spewer; Poop-filled - Dirty Mind, A Poop, Brown Nugget, Butt Bombs, Skatole, Compost, Montezuma's Revenge
Water-filled: spawns friendly Leeches; Poop-filled - spawns friendly Dips and Drips
Mushroom
Psychedelic Fungi and Mushroom Tissue consumables
All mushroom items (except for Mega Mush)
Emits charming and poisonous farts
Fool's Gold
Pyrite piece consumables (give 3-7 coins on pickup)
Midas' Touch, Remote Detonator, Notched Axe, Spelunker Hat, We Need To Go Deeper!
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Skull
Black, Bone hearts and random cards
Ghost Baby, Ghost Bombs, Dry Baby, Host Hat, Lil' Haunt
Fears nearby enemies
Womb Polyp
Random red hearts; shoots up a fountain of bloody tears
Boiled Baby, Akeldama, Worm Friend, Stem Cells, Magic Scab, Blood Clot, Placenta, Vasculitis, Varicose Veins, Yum Heart
Shoots up a fountain of bloody tears
Corpse Polyp
Rotten hearts; shoots up a fountain of green tears
Rotten Baby, Rotten Meat, Yuck Heart, Bob's Brain, Bob's Rotten Head, Akeldama
Spawns friendly Small Maggots
Shopkeeper
Random pennies
Steam Sale, Coupon, Head of the Keeper, Strawman, Keeper's Box, Keeper's Sack, Crooked Penny
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Bomb Rock
- (explodes instantly, producing Mama Mega explosion)
Mr. Mega, Mama Mega!, Mr. Boom
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Thank you
Thanks to amazing people from Repentance Plus community server for sharing the original idea and supporting the development of the mod!
Made by:
  • Mr. SeemsGood - code
  • spoopster - majority of sprites except for those listed below
  • Warhamm2000, PaperPyro5021, Aladar - sprites for mushrooms, shopkeepers, bomb rocks respectively
  • Mr. SeemsGood, chug all this - room design
365 Comments
Mr. SeemsGood  [author] 13 Jun @ 1:50pm 
was a dumb typo, should be fixed now
Ehlookatthat! (She/Her) 13 Jun @ 10:54am 
Same problem when I exploded a giant dead guy in Chapter 1 shop with repentagon
robbieroyofficial 29 May @ 10:34am 
@Mr.SeemsGood ye
Mr. SeemsGood  [author] 29 May @ 2:21am 
Are you running RGON?
Ximira 28 May @ 7:25pm 
I've had the same problem of robbieroyofficial
robbieroyofficial 28 May @ 2:28pm 
got the following error.

"MC_POST_EFFECT_UPDATE" from "Giant Props" failed: ...ng of Isaac Rebirth/mods/giant_props_2846951982/main.lua:765: bad argument #1 to 'Unlocked' (PersistentGameData expected, got number)
Stack Traceback:
in method Unlocked
...ng of Isaac Rebirth/mods/giant_props_2846951982/main.lua:765: in function at line 735

Idk what it means, could i get some help? I have a dead god file (Used a mod to get it tho)
Mr. SeemsGood  [author] 27 May @ 2:02am 
I'm not the sprite artist but idk what you mean by that tbf. If you commission a sprite yourself we can have a talk
XDBC 25 May @ 9:21pm 
Can you redraw the giant shopkeeper? Like making it more natural instead of ball-like crouching. It seems too odd to me now. Still a great mod!
Dragzflames28 23 May @ 6:27pm 
there should be setting to change how often they appear ngl cuz I rarely see any big props
Mr. SeemsGood  [author] 19 May @ 11:37am 
facts