Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyone else with similar issues?
I could imagine also, it's just how this mod works combined with large storage? Maybe this mod is written with double shelves of 6 stacks in mind while I use cellars with 175 stacks of space. The stone cellar in which I have 1750 packaged survival stored that ended up poisoning my entire caravan. Or maybe in 1.5 the game changed how items stored in a caravan are treated as I don't remember extreme food poisoning outbreaks within my base despite having them in shelves too, even if just 12 stacks.
I have no doubt you could figure it out with a proper report, but on one side I have removed it out of my modlist already and on the other side I avoid Discord as much as possible due to their extremely invasive privacy habits. If there is another location where "For best support, please use the Discord-channel for error-reporting." is described, I gladly read up on it and will use it for future bug reporting.