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[E2] Navcore Reworked
   
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Тип контента: Дополнение
Тип дополнения: Инструмент
Метки дополнений: Стройка, Реализм
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26 июн. 2022 г. в 12:21
25 июл. 2023 г. в 18:04
Обновлений: 10 (просмотреть)

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[E2] Navcore Reworked

Описание
A complete remake of my previous E2 Navcore extension, which should be less buggy, and have more options

An extension that allows for E2s to path find on maps with navmeshes.

Documentation in discussions

https://github.com/iNV3RT3D/E2-Navcore
Популярные обсуждения Просмотреть все (2)
1
16 янв в 9:29
ЗАКРЕПЛЕНО: Bug Reports
baguette
0
26 июн. 2022 г. в 12:36
ЗАКРЕПЛЕНО: Documentation
baguette
Комментариев: 56
Kerk 9 июн в 15:10 
This addon is help me make silly robots. 24 glimbo's gold out of 10.
ByakuyaKuchiki 22 апр. 2023 г. в 1:29 
ah, I didn't have the library
ByakuyaKuchiki 22 апр. 2023 г. в 1:26 
sv: Expression 2 (generic): addons/wire-master/lua/entities/gmod_wire_expression2/core/extloader.lua:387: attempt to index field 'pather' (a nil value)
baguette  [создатель] 9 апр. 2023 г. в 21:03 
The old system would result in incomplete, possibly incorrect paths if it couldn't find it within a hard limit of checks. With this system, you can run the navPathStepSimple() multiple times to continue an unfinished pathfind and be guaranteed a valid path if the target isn't in an impossible location.
Mikey 9 апр. 2023 г. в 19:43 
i feel like you should add back the canPathGenerate() function and add a convar for how long between generations
baguette  [создатель] 9 апр. 2023 г. в 19:21 
While a pather is going, navPathAreasChecked() returns how many areas it has checked, and navTotalAreas() returns how many areas the map in all has. It's not possible to know exactly how much is left, only able to estimate it.
Mikey 9 апр. 2023 г. в 19:21 
i have a custom core that i have made as well, just to make the player move
Mikey 9 апр. 2023 г. в 19:21 
is it ok if i send an image of my code to you?
Mikey 9 апр. 2023 г. в 19:17 
also what if i want to return the current progress the step function has made even if the path isnt fully generated?
Mikey 9 апр. 2023 г. в 19:16 
yea