Project Zomboid

Project Zomboid

8,420 个评价
RV Interior
135
45
16
20
14
44
22
19
9
27
25
12
9
11
10
10
9
5
4
4
4
4
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
66.688 MB
2022 年 6 月 17 日 下午 12:00
2023 年 12 月 17 日 上午 9:35
44 项改动说明 ( 查看 )

订阅以下载
RV Interior

描述
READ THE INSTRUCTIONS BEFORE ENABLING THE MOD

Simulate interiors of some vehicles. Support over a 100 vehicles.

Each vehicle has 25 fully-customizable independent spaces.

The power is tied to the car battery. Some trailers have no battery of their own, and need to be attached to another vehicle to have power.

Some vehicles are entered from the back (trunk area) via the radial menu or hotkey. The trunk can be locked to avoid entry.

An interior with a sink has water collector on the roof available for plumbing.

Instructions




  • /!\ FOLLOW THIS GUIDE TO ADD THE MOD TO AN EXISTING SAVE. FOR MP FOLLOW PHONEY'S GUIDE IN THE DISCUSSION.

  • Non-standard maps (such as Challenge maps) are not supported.

  • In Multiplayer, the map file "vehicle_interior" needs to be put in top priority. Map=vehicle_interior;OtherMaps;Muldraugh, KY;

  • In Multiplayer, Anti cheat Type 2 and 12 might need to be disabled.





Enable the mod "RV Interior". The same mod works in both singleplayer and multiplayer. RV Interior - Vanilla Addon is an optional add-on for vanilla vehicle support.

Enter a vehicle and open the vehicle radial menu. If the vehicle is of a type that has an interior map, an "Enter" option will appear.

To exit an interior, right click on the ground and select the "Exit" context menu option.

With the Mod Options mod installed, a hotkey can be defined to enter and exit the interior (Options -> Keybindings -> Vehicle)

The safe zombie distance to enter can be configured (or disabled) in the Sandbox options. Players in SP who want to change these mid-game can use the Change Sandbox Options mod.


At least one of the following mods is required:



Full list available here.

Recommended Mods

allows a hotkey to be defined to enter and exit the interior (Options -> Keybindings -> Vehicle)
allows you to take a trait to start the game somewhere random on the back-roads of Kentucky with an RV. (SP ONLY)
Spawns additional vehicles in locations appropriate to their type.


Credits

Maxwelt44 - Programming, Map, Custom Textures
RobRendell - Programming
AuD - Debug Menu, 3D Models

Special thanks to BIBI who inspired this mod with Doomsday MotorHome



[theindiestone.com]

Version: 1.4.14

Workshop ID: 2822286426
Mod ID: RV_Interior_MP
Mod ID: RV_Interior_Vanilla
Map Folder: vehicle_interior
热门讨论 查看全部(110)
59
17
9 小时以前
置顶: [B42] Unofficial Community Update Project
Janger[Eng]
354
2 月 4 日 下午 1:17
置顶: Q&A
Maxwelt
108
1 月 29 日 上午 4:08
置顶: Bugs/Incompatibility
Maxwelt
2,882 条留言
penny 18 分钟以前 
when i enter the interior nothing loads and im just standing in the ocean with a generator. any ideas why this happens. new to modding and i got a collection from a yt video
tilarium 12 小时以前 
@AutoHippo You're the 1,102nd person to ask, we need 170,000 unique askers. So only 168,898 more to go!
AutoHippo 20 小时以前 
We gonna get this for 42?
S.T.A.R.S 20 小时以前 
any chance the gmc newlook could get an interior
Zetacius 23 小时以前 
Usually I'd say by then you'll need to delete the world so it loads all chunks properly, try to run it on a new server and see if it still does the same

Otherwise there is this guide https://steamproxy.com/workshop/filedetails/discussion/2822286426/5260782129623793867/
ToBadImNotClever 2 月 24 日 下午 2:15 
@zetacius I've tried that too. I get the same error message and it asks me to leave the vehicle.
Падяга 2 月 24 日 上午 9:21 
Jesse, jesse, we need to cook, now. :bleach:
Zetacius 2 月 23 日 下午 8:44 
Usually you need to do a restart of the world if you're loading it on a server
ToBadImNotClever 2 月 23 日 下午 4:17 
I cannot for the life of me get this to work on my gportal server. I've tried everything. If I put vehicle_interior first in the map order it crashes my game. Any ideas?
EpicSoul 2 月 23 日 上午 11:41 
I can't wait for map tools. Come on Indiestone!