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The problem is that at night, out from cities the AI without NVG still, like in the vanilla game, stops seeing the player within 30-50 meters, while the player without NVG will see their AI-opponents as if they were during the day, within 300-400 and more meters !
Can you tell me which PBO can minimize this? Maybe you could add settings for the lighting intensity at night?
The clouds in your mod look very beautiful, but one detail prevents me from using your mod.
Incredibly bright nights, sometimes bright even without a moon. Sometimes the player sees a bright lighting on the night map (forest or far from urban areas), while in the sky there is no visible moon at all! But, when there is a moon, the lighting almost looks super exaggerated, like day!
Could you please explain - how a player can reduce the excessively bright nights? It looks terribly exaggerated and causes imbalance with AI, which don't have NVG.
Hi, You can upload it but only with dependancy to this mod as a requirement.
3:18:56 Warning Message: No entry 'bin/config.bin/CfgWorlds/Altis/Lighting.sunSunset'
3:18:56 Warning Message: '/' is not a value
3:18:56 Warning Message: No entry 'bin/config.bin/CfgWorlds/Altis/Lighting.endSunset'
3:18:56 Warning Message: '/' is not a value
3:18:56 Warning Message: No entry 'bin/config.bin/CfgWorlds/Altis/Lighting.nightAngle'
3:18:56 Warning Message: '/' is not a value
Could we get a fix for this? Happens upon loading the game