RimWorld
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Vanilla Genetics Expanded
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Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Mod, 1.3, 1.4, 1.5
Kích cỡ file
Đã đăng
Đã cập nhật
32.680 MB
29 Thg04, 2022 @ 4:08am
17 Thg09, 2024 @ 9:54am
46 ghi chú thay đổi ( xem )

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Vanilla Genetics Expanded

Trong 1 bộ sưu tập tạo bởi Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 vật phẩm
Mô tả
[www.patreon.com]



See change notes



Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

We have revamped how the mod plays, how you create new hybrids, what properties the hybrids have, and pretty much everything else in this mod. Do not approach this mod thinking you know it, just because you knew Genetic Rim. It is more or less an entirely new mod. We have spent hundreds of hours spread across years of hard work to make sure everything is well thought-out and balanced, and to provide you, the player, with new avenues to take your playthroughs.

We hope you will enjoy it, and if you’re unsure about anything, please carefully comb through this description which outlines how everything in the mod works.

Docs containing more info about the mod are linked on its GitHub page. We can't link them here directly, nor its GitHub. Steam flags all Google Docs links as malicious, because that's what monopolies do







































































Bear in mind we can't do much about these, they should be reported on the other mods:

- Current bug with Rim73 removing animal controller drafting button. Rim73 is a lost cause, just don't use it, it breaks everything and is unmaintained

- Medical System Expanded 2 and Quality Bionics apparently overwrite our implant quality code

- Animals Logic and Stop, drop & roll apparently mess up with the mechahybrid antennas. This can probably be fixed by load order



[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for mod design, art and mod description.

Sarg Bjornson, the original author of Genetic Rim, responsible for huge amount of art and code, as well as mod design.

Luizi, an artist responsible for many new hybrids.

Reann Shepard, a creative writer responsible for Creative writing and descriptions.

Erdelf, a programmer responsible for the genetics framework.

Taranchuk and Legodude, programmers who helped tremendously.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Can I add it mid-playthrough to an existing save?
A: It should give no problems, as long as you add the new hostile hybrids faction when prompted by VE Framework.

Q: I don’t like certain things, can I remove them?
A: Use Owlchemist's Cherry Picker mod!

Q: Is it compatible with X mod
A: We have tested it for more than a month with large modlists, and no incompatibilities have been found, please tell us if you find one.

Q: It takes too many corpses to make a Legendary genoframe!
A: Don't do that, read the tissue grinder's description: "Bear in mind that the cost in corpses effectively doubles for each quality level, making a legendary genoframe prohibitive. The main usefulness of these recipes is to convert two genoframes of a given quality to a higher one, but your main source of genoframes shouldn't be hand crafting them. Go out there and explore abandoned labs!"

Q: I'm getting too many quests / raids!
A: Use mod options to increase / decrease their commonality. Also take into account both quests and raids are decoupled from storyteller, and won't "take the slot" of other quests / raids. Also FFS read the option's description before changing it. If you complain events spawn too often after setting it to 0.1, I WILL delete your comment.

Q: Does this work with Combat Extended?
A: You should ask the CE devs, as they are in charge of the patches

Q: The mechahybrid antennas don't work!
A: That's a mod conflict that no one has been able to troubleshoot in years, and I've never been able to replicate. Disable antennas in mod options.

Q: Pawnmorpher?
A: Yes

Q: Vanilla Factions Expanded - Insectoids?
A: Yes



Following mods have built-in special interactions:

Full patches with hybrid families and genome extraction: Alpha Animals, Dinosauria, Megafauna, Cosmic Horrors and Alpha Bees

Genome extraction: VE Animals, Android Tiers, Anima Animals, Better Infestations, Erin's Wildlife, ReGrowth (Extinct and Wasteland), Vanilla Factions Expanded - Vikings, The Joris Experience




Thảo luận nổi bật Xem tất cả (2)
250
8 Thg01 @ 11:33am
ĐÁNH DẤU: Suggestions
Sarg Bjornson
12
13 Thg07, 2024 @ 10:06am
ĐÁNH DẤU: "My genomorpher window doesn't have buttons!"
Sarg Bjornson
2.965 bình luận
Wrench-Monkey24 22 giờ trước 
does this mod allow for the simple addition of fertility and litter size of animals? things for making a perfect meat animal
l0v3rm4n69420 13 Thg01 @ 3:17pm 
Does any of the fine fellows in the comments know any other cool mods that have patches for VGE that arent stated in the description, for example i just found out that dragons decent has its own Dragon Genetics Compat. mod that adds new hybrids, i already have Bees, Alpha, Megafauna and am wondering whether the new Dinosauria mod still has new hybrids.
Thanks for your time.
Vesper Lord™ 12 Thg01 @ 12:05am 
Must be abysmal rng or some weird mod conflict then. Thanks for confirming!
Sarg Bjornson  [tác giả] 11 Thg01 @ 11:52pm 
No
Vesper Lord™ 11 Thg01 @ 11:26pm 
Does lighting impact the chances of successful gestation? Been having nothing but genetic failures since I added the darkness meme to my ideology, and I'm wondering if that could be having an impact or if I'm just suffering some abysmal rng
jtseyman 10 Thg01 @ 12:51am 
This call of Cthuhlu mod has been updated for 1.5 and works with anomaly.

https://steamproxy.com/sharedfiles/filedetails/?id=3319844548&searchtext=call+of+cthulhu
Erwineyes 9 Thg01 @ 8:50pm 
(Faction discovery is also enabled in the settings already)
Erwineyes 9 Thg01 @ 4:47pm 
Hello, when is VE supposed to prompt you to add the new faction when installing the mod mid game? I have installed it into a current save but I have yet to get such a prompt.
Zenith 8 Thg01 @ 4:02am 
Thank you
Eyeless Deceiver 6 Thg01 @ 9:45am 
Hey Zenith, for bugreports you can use this google form: steam://openurl_external/https://steamproxy.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FDBajNu5eBHebLAGR9

It is a link provided in the description above.