MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

484 ratings
XenoPax Art Optimizer 3.0
6
3
2
3
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
7.471 GB
28 Apr, 2022 @ 12:09pm
29 Mar, 2024 @ 2:34pm
45 Change Notes ( view )

Subscribe to download
XenoPax Art Optimizer 3.0

Description
What if I told you that MW5's art assets weren't well-optimized, and that the game could run faster, but look... better?

This mod:

1. Makes 'mechs look nicer, while running faster, through changes to shaders (the software that draws them on the screen), using better texture maps, etc.

2. Improves the overall aesthetics of 'mechs, by making them feel used but cared-for.

3. Improves several Hero skins to give them the super-custom looks they were intended to have.

4. Includes some custom skins, with more coming.

5. Fixes some other low-level issues w/ the game's art, generally improving performance.

Running 42's Mechs of Beauty? Put this mod above it, in your load order.

Generally compatible with most mods. Won't work with anything that says it messes with 'mech Material settings or shaders.
Popular Discussions View All (1)
1
3
29 May, 2022 @ 11:41am
What This Does.
Kamikaze_Llama
223 Comments
Kamikaze_Llama  [author] 3 hours ago 
@Ketchup_Stain: so far as I know, as long as they haven't broken anything fundamental about how MW5 mods work, this should Just Work; it's doing some minor file replacements, and the only code involved is custom shaders. The experience won't be perfect; any 'mech skins that were released after this came out won't be supported, and that means all the Clans stuff, etc., unfortunately. I would like to get to all that someday, but it was a pretty big deal optimizing all the textures for this and cleaning things up, so don't hold your breath, lol.
Ketchup_Stain 11 hours ago 
@Kamikazee_Llama hi, thanks for replying, I really appreciate you taking the time to do so. I suppose 5 FPS or so is nothing for a lot of players but for us pre-Helm players anything we can squeeze out of our obsolete hardware is a literal godsend.

With how you made the mod, what can you tell us about the effect of using the current mod on the latest version of the game? Do we expect any game breaking issues if we run the mod or will the optimizations still function?
Kamikaze_Llama  [author] 28 Oct @ 10:37am 
@Ketchup_Stain: I brought this up with them directly, in the context of my big optimization mod that so many folks use. I told them to feel free to use everything to fix their game, and was ignored, lol.

This mod makes distinct changes to the aesthetics of the game while simplifying the shaders in spots. It's not a huge overhaul on speed for most users, but it probably saves 5 FPS or so. I can totally understand if people don't want to use it, etc.

Anyhow, I have no plans to overhaul everything that's new; I've been really busy working on a game of my own and I just don't have the time for this right now.
Hawkefire 4 Oct @ 8:05am 
I will also say that I've been using this mod for a while now, and so far it seems to be working fine. Haven't encountered any clanners yet though.
Ketchup_Stain 19 Sep @ 10:19pm 
Hi! I hope we will see an update of the mod to include content from the new DLC's because frankly, the optimization work you did here is superb! I've been extracting models and textures from MWO for a while now and I've noticed some of the issues you raised in your What This Does section. Was kinda hoping the devs would have bundled your mod in the base game to benefit everybody (like what they did with other mods).
Hawkefire 19 Sep @ 7:54am 
Well, for what its worth, SOK is quite entertaining!

Would definitely love to see this mod and your other big optimize mod updated, its honestly incredible how much of a difference they make to the games performance.
Kamikaze_Llama  [author] 16 Sep @ 11:37am 
@McMatt: probably not quite as intended? Like, the new 'mechs simply won't use these new materials at all. Shouldn't break stuff, though. IDK, I haven't had any chance to even play SOK, even though that looked interesting-enough to maybe throw $$$ at.
McMatt 11 Sep @ 11:05pm 
Is this mod working with SOK?
Erufen Rito 16 Feb @ 2:04pm 
Oh nono, I want it on MORE skins with MORE glow colors lol. I just wanted to make sure if its intended behavior, as i've been having weird AF, seemingly unrelated issues with my client.
CYPRUS008044 16 Feb @ 2:28am 
@Kamikaze_Lllama sorry if i came across harsh im my message, i have no idea how people do these mods and ive no experience in it myself so i am very appreciative of people doing stuff like this. I do love the "glow" effect cockpit you have done on the Crucius Lancers colour scheme and wish that was available for more colour schemes :) I do hope more people like yourself keep doing stuff for this game as i love the Battletech universe and i just really enjoy playing this game