Total War: WARHAMMER III

Total War: WARHAMMER III

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Change Starting Settlement, YES IT STILL WORKS
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Etiketler: mod
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794.436 KB
7 Nis 2022 @ 9:42
29 Ara 2024 @ 8:14
8 Değişiklik Notu ( görüntüle )

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Change Starting Settlement, YES IT STILL WORKS

prop joe tarafından 1 koleksiyonda
Prop Joe Mods
20 öğe
Açıklama
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager.

Allows you to start the campaign from any settlement of your choice:
when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and agents there. Your old settlements turn into ruins.

Once you use the button it disappears, or it goes away on the second turn if you don't use it.
The mod works with hordes: you teleport next to the new city but don't get ownership of the city.
This is a pure script mod, so it's compatible with everything. Works in multiplayer (you can hide the player names with a button next to the names).

When you select a new settlement the mod will try to keep the original settlement level and the original buildings you had (but not possible to do with landmarks).

KNOW ISSUES:
You keep vision over your starting settlement, I can't do anything about that. Not even manually abandoning your settlement can solve this.

Mod Configuration Tool Options
Buttons Always Visible
Keep the buttons visible even after turn 1.

Take Over Whole Province
Recieve all the settlements in the province the selected settlement belongs to.

Don't Upgrade New Settlement
If option is enabled your new settlement won't have the same level as the original home settlement.

Don't Recreate Buildings
Will try to recreate buildings from the original settlement in your new settlement, if there are empty building slots. Landmarks cannot be done.

Do Not Abandon
Skip abandoning settlements.

Switch Places
The owner of the taken region gets ownership of the player's old region.

Mod no worky?
If the mod doesn't work for you the most likely cause is your ingame scripts are broken because some other mod you have has a script error and that makes other script mods stop working as well. Try this mod by itself to make sure.

>>>ENABLE SCRIPT BREAK WARNING<<<

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415 Yorum
Dumbledood 8 Ağu @ 1:25 
Is it possible to change the position of other lords with this? I wanna play a more challenging cathay campaign. And I was thinking if I could teleport zhao ming to the realms of chaos or something, I could battle everyone for Cathay without his help. Lol

Or.. what if I just steal his starting settlement? Will he just poof into thin air?
Soul Eaterr 3 Ağu @ 17:46 
how does this work for multiplayer? our names are in the way of the buttons that allow you to change starting cities :(
Local_Asexual 2 Ağu @ 21:03 
first great mod. Second, it is janky as hell with the chaos dwarfs. one good thing is that the drill of hashut gets put in the settlement you choose but its bugged so you can't upgrade it. Also, the game leaves behind the labourers you start with, and finally you can't accrue new labour until you capture a second province because you can't acess the labour menu and you need to check off that you want a specific region to accept new labour. Normally this isn't a problem because the game automatically checks off your starting province, but when you swap provinces it doesn't check it off.

I got around the last one by first taking one settlement from another province before moving on to the main one but yeah. bugs, or just jank depending on your definition.
Havie 29 Tem @ 11:23 
Thanks for making this. All the factions I am interested in playing are all in the NW and I’m sick of playing over there, this mod will add so much more replayability
NorscanWarlord 4 Haz @ 10:54 
@I Love Flame are u playing 3 players or more? if so that's your issue right there, it will desync if u try to move 2 players when playing a 3 multiplayer game, only 1 can move
Zero Cool 15 May @ 9:21 
im getting an issue with multiplayer where it is telling me that i have a different version than my friend for multi
Kevin 10 May @ 6:35 
One say if it's work on multi?
eaglefrederick1 5 May @ 6:20 
would elspeth lose her gunnery school mechanic since she cant build the building outside of nuln?
Schopenhauzen 27 Nis @ 4:47 
Almost every province capital that I change to starts with only 3 upgrade levels available, like those ogre settlements in Greasus region. Any way to fix this problem?
I Love Flame 25 Nis @ 15:22 
DESNYCS EVERYTIME I TP FIX IT PLSS