Arma 3
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WebKnight's Zombies and Creatures
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Data Type: Mod
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
163.475 MB
3 Apr, 2022 @ 3:50pm
22 Dec, 2024 @ 9:45am
25 Change Notes ( view )

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WebKnight's Zombies and Creatures

Description
[R E D A C T E D] multiple units confirming that outbreak is at stage 4, I REPEAT, STAGE 4! A lot of... [R E D A C T E D]
Version: 2.0

Lambs compat patch
- https://steamproxy.com/sharedfiles/filedetails/?id=3032643455&searchtext=

There is also now additional Zeus modules if you are using ZEUS ENCHANCED!
- https://steamproxy.com/workshop/filedetails/?id=1779063631


I really like Ryan Zombie and Daemons mod, but unfortunately it is very outdated. I felt that we need a new zombie mod that will support my melee system and custom skeletons (That it will not really break them).
So i decided to fill that gap by myself. Here it is!

Core mechanics:
  • You can customize zombies through addon options!
  • You can load zombies through editor or in zeus in a real time!
  • If you dont want to do it, there is already prepared zombies for most of the vanilla factions + IFA3
  • You can only load zombie ai on a standard human skeleton. If you will try to load an ai on a space marine or halo spartan - it will not work.
  • Zombies properly attack units with custom skeleton, so they will not break anything.
  • Zombies fully support IMS!
  • IFA3 zombies use Call of Duty Zombies Sounds :)))))))))))))))))))))
  • Fully working with ace
  • Require my IMS cause its using a lot of functions from there.
  • Support for Necroplague and Project Injury Reaction.



Special Infected:
  • Melee Zombie - Shamblers that can still use melee weapons.
  • Corrupted - basically a headcrab that can take over someones body and control it.
  • Goliath - a real boss mutant. Can throw rocks, its own bone shards, has AOE attack, destroy literally everything on his path. Can be fully customized through addon options.
  • Smasher - a mini-boss type mutated creature. Can throw rocks, jump, destroy most things. Can be fully customized through addon options.
  • Bloater - Just a guy who rans toward the target and explode dealing a lot of damage. Can damage both vehicles and humans.
  • Screamer -Infected that screams if he hears a target defeaning it in a process. Also bring every infection around him to the position of the scream.
  • Leaper - very weak in terms of damage that it can take. Very strong in terms how much it deals damage and its speed. Can even kill a space marine in a few hits. Can be customized through addon options.
More special infected will be added in later updates.

Known issues:
  • A lot of zombies can harm performance, i would not reccoment you to spawn more then 50+ units!


You can load ai through EDEN, ZEUS or just spawned units that i prepared. PLEASE LOOK AT THOSE IMAGES TO UNDERSTAND HOW TO DO IT!!!





PLEASE JOIN MY DISCORD, IT IS EASIER TO ANSWER YOUR QUESTIONS/BUG REPORTS FOR ME THERE - https://discord.gg/UJfDvdyr7w

If you like what i am doing please join one of the patrons! You will get access to my newest mods and major updates:
https://www.patreon.com/webknightsworkshop

Have fun!

Main Credits:
MOCAP Melee, Ryan Zombie And Daemons - inspiration.
Macser - For awesome ArmaRig for blender!
Bohemia Interactive - For awesome game and platform!
Dos - head models and texture.
Goliath by Moon dong hwa: https://sketchfab.com/3d-models/monster-skull-breaker-337b00a38a43462eb4d633b7d0daba87
Smasher by Moon dong hwa: https://sketchfab.com/3d-models/monster-leech-3d469151bb624704ae42cf71f9e98692
Corrupted head model by UROD Engine: https://sketchfab.com/3d-models/crying-head-f4da660299be485a9e7bc722db2a68ad
PhoenixTREAL - Special Infected Models.
Macho, Cypher, Echo and other boys for early alpha and beta tests
My patreons - for supporting my work.
Popular Discussions View All (20)
1
4 Jun @ 3:26pm
Bugs that I found on my Exile server
mrgreenrg
10
11 Jan, 2024 @ 11:39am
Necroplague vs WK Zombies
Retyan
2
14 Mar @ 12:15am
Anyone have their zombies walking through walls?
BlazinArrow15
821 Comments
Willy Stroker Just now 
Anyone have issues where some units don't detect these monsters?
Epsilon-5 2 Sep @ 7:28am 
Took a look at it again and it appears there's an error "error Undefined variable in expression: wbk_zombies_leaperhp"
Epsilon-5 1 Sep @ 10:35am 
i don't know if im missing something or there's a bug on my end but the leaper seems immortal, that or the AI is incapable of killing one XD
Assassin King 31 Aug @ 3:51am 
Is there any way to integrate this mod into Dynamic Recon OPS or similar missions? I noticed these units don't belong to any faction, so if I want to run a “zombie mission,” it seems I'd have to rely on the editor and Zeus.
yormany12092012 25 Aug @ 6:57pm 
Please add a resurrection
system
neretropazanchic 18 Aug @ 11:01am 
will the animation when a zombie bites the victim's throat be returned?
Uthred son of Uthred 1 Aug @ 8:35am 
When i open the edit equipment in Eden Editor on a unit, it gets stuck forever, seems like its the mod because when i uninstall it , it opens perfectly. fix pls?
CitiesSkylinesGod 29 Jul @ 8:39am 
@webknight i made a mistake, sorry. i was using the ifa3 zombies when i did not have it installed. thank you for the help!
Arctica 28 Jul @ 12:54pm 
is there any chance of the infection system being brought back? itd be nice to have
Kolobok 26 Jul @ 8:34am 
fixed the deletion is working fine