Teardown
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Liquify
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Type: Global
Category: Tool
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93.430 KB
2022年3月21日 5時24分
2022年5月16日 12時51分
6 項目の変更履歴 ( 表示 )

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Liquify

解説
Turn any solid shape into a liquid voxel mess! Press "left mouse button" to liquify! Press "R" to remove all liquid voxels! Press "C" for zero-gravity fun! Now with an options menu on the bottom when you press "Escape" to pause game!

!!WARNING!!
This is an extremely laggy mod! When you liquify something, you turn 1 object into 100s or 1000s of objects ... of course it lags. This was just a fun coding exercise to use the new spawning system. I beg of you, I am tired of seeing these comments: "this is cool but my PC crashed" or "good mod but why is it 10fps".

Credit goes to Bingle, who showcased this in a single video in the Official Teardown discord but was too lazy to finish his version and upload it to the workshop. A month has passed since he shared it there and I decided to reverse engineer his video to make this mod myself since I'm tired of waiting for such a cool thing.
人気スレッド 全て表示 (1)
7
2024年11月3日 8時26分
w
zybertz
479 件のコメント
A Masked Critter 7月4日 18時33分 
@Havynn Yeah, especially since I play on a laptop
Havynn 7月4日 17時15分 
lag machine 3000
Troll Lord 6月30日 14時53分 
STOP COPY AND PASTING
jaydenganteng 6月30日 5時49分 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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cj2hgerber 6月22日 20時11分 
good mod, but nothings wrong with it, so i am gonna have to complain about that.
kamsghetto6 5月16日 10時44分 
I like it
Cash the Crow 4月1日 19時53分 
I'd really want a version of this that makes things into the actual liquid particles that come out when shooting certain objects in the base game, like the barrels in lee chemicals. Would be a lot better for performance, self cleaning too.
buckaroonii 3月4日 1時56分 
time to liquify saber entertainment




thy end is now
bautiriva2020 1月3日 16時26分 
REQUIREMENTS: GPU:NVIDIA RTX 4080-4090 OR AMD RX 7900XT CPU:AMD RYZEN 9 7950X OR INTEL CORE I9 13900K 32GB RAM
xav.zak.michi 2024年12月31日 11時10分 
HI Stringie,
can you set the times of collition to 50 and let them be 0 when it hits that number that way the geometry will stop calculating and will allow to be not laggy. I love the idea and I hope this helps!
Happy New Year man!