RimWorld

RimWorld

57 ratings
[M.W]Resonant Munitions
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
970.970 KB
14 Mar, 2022 @ 9:29pm
5 Nov, 2022 @ 11:38am
8 Change Notes ( view )

Subscribe to download
[M.W]Resonant Munitions

In 1 collection by Archotech
[1.3] Modular Weapons
11 items
Description
Preamble

I put an extra amount of care into this specific module. I wasn't satisfied with the other Half Life 2 (HL2) mods so I made this. The weapons are animated and the Gravity Gun fires chairs.

Description
This mod adds the Gravity Gun and Tau Cannon, 2 famous weapons from the half life series only you have the ability to craft. The Gravity Gun allows the user to pick up objects several times their own weight and fire them sometimes fairly long distance. The Gravity Gun could be used as both a utility tool and offensive weapon. The Tau Cannon is an expiremental automatic partical accelerator. This particular piece uses uranium bolts to fire a hazardous beam of energy.


Modular Weapons
As of now I am working on Modular Weapons, Weapons that come in seperate mods so you may pick and choose which ones you'd like to use. This is designed for players who hate cluttery mods that add dozens of weapons. I'm often find myself cherry picking mods for a handful of handful of weapons i'll actually end up using.
CE Compatibility?
Click Here Might not be the best solution
My Other Mods

Credits
Credit to Marnador[ludeon.com] for making the Rimworld font[ludeon.com] used in the thumbnail.
16 Comments
TSense 20 Apr, 2024 @ 10:56am 
wow, no 1.5 posting here yet
seabazian 20 Apr, 2023 @ 7:59pm 
when the fuck is someone gonna make combine armor
neko587 16 Feb, 2023 @ 11:51am 
Awesome mod, textures are well done, sounds are nostalgic :D and the mod is fun and fairly balanced.

I made the gravity gun my relic so instead of crafting it I went on an adventure to find it.
majorinconvenience 30 Oct, 2022 @ 2:32pm 
is this working in biotech?
[The] Force 8 Aug, 2022 @ 11:12pm 
Alrighty then, decided to try and pop them on a shooter pawn to test with Character Edit, interestingly they won't get put on w character edit (it makes their equip noise but they don't get added to the inventory) and they show none of the Character Edit stats. Dunno who or what end that would need to be worked on, not that it's hugely important either, but thought I'd let ya know xD
Archotech  [author] 8 Aug, 2022 @ 8:08pm 
@[The] Force Yes, you will have to craft it.
[The] Force 8 Aug, 2022 @ 6:43pm 
So when you say "only you can craft it" does that mean it won't randomly spawn on raiders/in faction bases/on traders? Just wanna clarify I'm actively gonna have to craft it xD
whenwrašk 10 Apr, 2022 @ 4:05pm 
@Archotech thanks mate, looking forward to it, these models are great, and the mod really fits my HL2-themed colony i've got going. make sure the crossbow makes that "th-thump" sound it makes in HL2, that sound is so satisfying.
Archotech  [author] 10 Apr, 2022 @ 3:57pm 
@whenwe.serbie.65 I actually think thats a good idea. I'll add Rebel Crossbow to the list of things ill work on.