RimWorld

RimWorld

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Zen Garden (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.062 MB
12 Mar, 2022 @ 1:53pm
1 Aug @ 7:01am
8 Change Notes ( view )

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Zen Garden (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
960 items
My Current ModList
263 items
Description

Update of cuproPandas mod
https://steamproxy.com/sharedfiles/filedetails/?id=1221867010
based on mantrasongs updated version
https://steamproxy.com/sharedfiles/filedetails/?id=1554147049

- Reported issues on mantrasongs versions mod-page should be fixed.

There is also the add-on mod Zen Garden Plus by velcroboy333 that lets you use the plants in this mod in different recipes for food and beverages.



[discord.gg]
[github.com]


This mod adds various zen and rock garden themed decorations. Researching stonecutting unlocks everything.

Items Added:
Cherry Wood: Pink colored wood
Ebony Wood: Black colored wood
Zen Cherries: Secondary resource of the Zen Cherry Tree
Persimmon: Secondary resource of the Persimmon Tree
Crabapple: Secondary resource of the Crabapple Tree

Objects Added:
Border Path: A nice looking border for placing along important paths, hallways, farms, etc.
Border Pond: Similar to the border path, but with water
Border Path Pillar: A pillar made to fit along a border path or border pond. Can be used to support roofs.
Stacked Rocks: A series of stacked rocks, available in two sizes.
Artificial Hedge: Decorative hedges. Colonists can pass through them.
Tall Hedge: A hedge grown for decorative purposes.
Dense Grass: Tall, thick grass grown to hide the dirt ground.
Half Wall: A simple stone half wall, can be built with or without powered lanterns.
Flower arch: Used to decorate paths or wedding spots. Vines grow when it's not too cold, and flowers bloom in the spring and summer seasons
Scenic Bench: Bench for colonists to sit at that gains beauty based on surroundings. Additional beauty is calculated for plants, water, and rivers.
Fountain: A decorative fountain of water, available in two sizes.
Standing Lantern: Decorative lantern for indoor areas.
Pedestal Lantern: Outdoors powered lantern for garden areas.
Zen Cherry Tree: A vibrant and colorful tree often grown for decoration. Produces zen cherries in the spring and summer. Can also be chopped down for cherrywood.
Persimmon Tree: A hardwood tree well known for its delicious soft fruit and uniquely dark heartwood. Produces persimmons in the fall and winter. Can also be chopped down for ebony wood.
Crabapple Tree: A colorful hardwood tree which grows small apples. Produces crabapples in the summer and fall. Can also be chopped down for wood.

Other Features:
Orchard Zone: Growing zone that prevents plants from being harvested, and instead allows harvesting of the secondary resources.
Rough Gravel: Cheaper gravel flooring that cannot be raked. May be found in the world as paths
Gravel Floor: A simple gravel floor that can be raked into vertical, horizontal, or curved patterns - or left unraked

Save Compatability
This mod can be added to existing saves.
Always back up your saves before adding new mods as there is always the possibility for issues.

Mod Compatability
Architect Sense: All gravel floors grouped together
Kura's Extra Minerals: Gravel floors for stone types that do not overlap Cupro's Stones
Cupro's Stones: Gravel floors for stone types
Medieval Times: Desk requires Cherry Wood (based on description)
Survivalist's Additions: Saguaro Cactus can be grown in an Orchard Zone to produce Prickly Pear; Cherries, Persimmon, and Crabapple can be used to make Vinegar
SeedsPlease: Seeds added for orchard trees



mantrasongs description
Adds decorative garden stuff.

ORIGINAL AUTHOR: cuproPanda

This is a 1.0 port of Zen Garden by cuproPanda. I am NOT the creator, all credit is attributed to cuproPanda. Please report any issues as they come up.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: wall, lanterns, rock garden
57 Comments
Shinzou 21 Sep @ 7:05am 
Hmm, but is it really useful though? Seeing as you can't actually harvest the secondary resource until the tree is fully grown, i can imagine that this confuses people who have no idea why they can't harvest even though the gizmo suggests they should be able to. Maybe add in a note that actual harvest only occurs when both plant and fruit are at 100%?

Just a suggestion. Thanks for all your great work Mlie.
Mlie  [author] 15 Sep @ 11:48am 
@Shinzou Looking in the code there is a comment about this from the original author:
"This is useful for times when the secondary thing grows much quicker than the parent plant"
So it seems to be intended
Shinzou 14 Sep @ 11:35pm 
I am sorry to bother you again Mlie, but recently the secondary harvest function broke, as in i can't force my pawns to harvest blooming trees anymore (i don't get the option when right clicking the tree). It worked before in the same game. I can still click the gizmo, but i don't think they are getting the job queued up anymore.

This has happened before in other games, snip...

I get no errors, or logs of any kind in fact, when i try to right click force the harvest, snip...

*Note, after further testing on a different modlist and several devTest starts, it seems that you can only harvest from the Zen trees when both the tree is 100% grown AND the fruit is 100% grown. Then secondary harvest will work normally. If only the fruit is at 100% you can add the gizmo, but can't actually harvest. I don't believe this is intended behavior, although my C# isn't yet at the level where i can find the why in the source, hopefully you can :Carley:
Mlie  [author] 16 Aug @ 1:02am 
@ledge The source is open if you want to use any part of this mod. Or you can use cherry picker to disable the things you dont want
ledge 16 Aug @ 12:59am 
Any way I could just get the Border Path tiles from this mod?
Atomik Doctor 5 Aug @ 10:04pm 
huzzah!!
Silky 4 Aug @ 2:07pm 
Thank you so much for updating! :D
Silky 15 Jul @ 2:53am 
I've been playing with this for years, I was so happy when you adopted it. Hope you can update it for 1.6, my colony feels empty now without an orchard! No pressure, thank you for all your work :)
Rinklaybalzach 13 Jul @ 11:20pm 
Love this mod. Hope it gets a 1.6 :)
Gary Oak 1 Jul @ 6:59am 
what does it take for a room to be considered a zen garden?