Left 4 Dead 2

Left 4 Dead 2

242 ratings
Dead St 16 by 2049* and ALX
   
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Game Content: Campaigns
File Size
Posted
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273.362 MB
1 Mar, 2022 @ 12:00pm
1 Mar, 2022 @ 6:49pm
3 Change Notes ( view )

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Dead St 16 by 2049* and ALX

Description
Formerly Dead St 13. Updated in 2016. Run around town and DON'T go to No Mercy Hospital to be rescued. Find an alternate route out thru five grueling maps with our old pals form L4D1. Added background music and new stringtables to all maps. Cheers everyone!
30 Comments
自己吓自己 5 Dec @ 5:05pm 
Thank you to the creator for crafting this visually stunning map. However, despite its impressive scenery, it suffers from some texture errors, endless detours, and chaotic navigation throughout the gameplay. This can be quite frustrating, especially in the final rescue chapter, where it’s incredibly difficult to figure out how to initiate the rescue or the method of final escape. These issues unfortunately make this map a poorly designed three-act campaign.:steamfacepalm:
Zero 25 Aug @ 2:46pm 
Also, I thought the rescue vehicle would be a chopper, but no, I almost died due to the fact it was a damn truck that was waiting outside the school
Zero 25 Aug @ 2:44pm 
This campaign has a very confusing level design, the chapter before the finale I got confused what to do until a boomer appeared on the gate and then it has exploded together with the car alarm. Well, the worst part is that you didn't put any sign to indicate where you turn on the power to start the finale and this made me spent 1 hour and 34 minutes only trying to figure out what to do in most chapters. 4,5/10
芬尔琅娜 10 Aug @ 9:10pm 
你这按钮挺能藏啊
Hush 7 Aug @ 8:43am 
В конце нет блять радио. Как заканчивать последнюю главу? А хуй его знает, автор гондон ебанный, из-за тебя столько времени убили:steamthumbsdown:
Kara 7 Aug @ 8:42am 
Нахера делать карту, где не работает точка эвакуации?! Мы несколько раз пытались, но так и не смогли завершить компанию:steamthumbsdown:
AI 16 Oct, 2023 @ 10:07am 
I don't like the final rescue I thought the chopper was the rescue vehicle but turns out it's just a fking truck. Very confusing to me.
Bane 30 Jul, 2023 @ 10:04pm 
Actually not take away the horde but implement it as in the original, the horde spawns when the tank reaches a certain level of health
Bane 30 Jul, 2023 @ 9:59pm 
@Sherriff Huckleberry™ I have had this campaign unsubscribed for a while because it just enrages me in the finale. I love the finale but it not fun fighting the tank and having huge hordes and every Special infected spawning at the same time. I've also found that it influences other campaigns as well I really wish you could take away the horde spawns during the tank fight,Official campaigns don't do it so I don't see why this one should. This is how the finale is supposed to play. this playthrough is the original campaign in L4D1 https://www.youtube.com/watch?v=eFcyqBivoN8&list=UULFV3WayYiF-vQANXF1OchE2g&index=29
Sherriff Huckleberry™  [author] 30 Jul, 2023 @ 9:36pm 
불닭볶음면 10 hours ago 
I did it on expert difficulty and it was 4 or so
A map whose creators are vicious
It's a joke because they gave me a shotgun and a rifle from the start.
Chapters 1 and 5 are easy, but chapters 2, 3, and 4 are very long and difficult to progress.

Particularly in chapter 4
Restarted 3 times in this section alone
The length is long and there are so many oil barrels in the warehouse section that it is dangerous because it will burst if fired incorrectly.
There was also a case where the producer hid oil in a wooden box and destroyed the box with a gun and died without knowing that there was oil.
And at the end, the section of moving to the sewer is very long and the speed is slow, but why are there so many zombies;;