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Do you plan do this reduction also for voxel? (planet)?
I not think SE allow you to specify what voxel material can be more resistive (rock / sand)
I find that some mod explosives do huge holes like crazy, bend armor like crazy.
Grenade mod is nice but sometimes generate way too big holes.
https://steamproxy.com/sharedfiles/filedetails/?id=2861285936
this mod doesn't differentiate damage sources so will apply a flat reduction to all heavy armour with the LG and SG heavy numbers
I will like to make H-Armor almost immune/ not bending to hand weapons.
This mod designed just to modify the blocks most commonly found on the outside of grids, if you want to make refinery armour less viable turn up the damage resistance of regular armour to make it more viable than refineries
LGLight = 0.65f
Are these reversed in the WS Description? seems like it should be the other way around