Stellaris

Stellaris

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Voyage to Eternity - Kemomimi Girl Species and More
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File Size
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1.493 GB
26 Feb, 2022 @ 11:36pm
13 Nov @ 9:54pm
182 Change Notes ( view )
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Voyage to Eternity - Kemomimi Girl Species and More

In 1 collection by Utopia Planitia Fox
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33 items
Description

The main characters and some of the settings in this mod are inspired by the illustrations drawn by Japanese Illustrator Nagishiro Mito(凪白みと). The background and stories are original, do not represent the Illustrator's perspective.

Welcome to join our Discord : https://discord.gg/jnTVERaqxx





• Kemomimi girl species portraits(drawn by Japanese Illustrator Nagishiro Mito)
Unique Origin and Government, Civics, Species Traits, Star System, Homeworld Exploration System, including a large number of events.
• Unique Precursor events, Triggered when Unique Origins are not used, can be selected on or off at the beginning of the game.
• Unique Magic Tech Tree , include Weapons , Magic Firing Effects, Buildings, Hive City, etc.
• Unique planet types(Astral World , Hyper Ecumenopolis , etc. )
• New Ship Classes and the Neutron Battlestar
• Special events chain around IDEA(イデア,One of Nagishiro`s signature characters),LUPUS(One of Nagishiro`s signature characters)and Kawakaze(江風,character from Azur Lane, also drawn by Nagishiro)
• etc.



• Special Skills for leaders
• Unique Magic Colossus Weapons
• Late game and Middle game Crisis


• Not allow AI Empire generation, mandatory generation will also be removed
• If you want to play multiplayer, only one player can use the Unique Precursor events or Unique Origin, otherwise there will be serious conflicts


• Overwrite "can_species_be_assembled", "can_build_branch_offices", "can_build_branch_office_on_planet" in game_rule
• Changed some define setting
• Overwrite "is_organic_species", "fleet_can_be_scrapped" in scripted_triggers
• Search OVERWRITE in the files for more detail
• Compatible with "Star Trek:32C shipsets" . Changed the shipsets name to "Terran Descendants shipsets" , replace the default ship model of the preset country and is compatible with the firing effects of the magical weapon system.
https://steamproxy.com/sharedfiles/filedetails/?id=2942679675
• If you are using Casako's Framework , make sure you also subscribe the Universial Game Rules Patch.
https://steamproxy.com/sharedfiles/filedetails/?id=2409276081[/b]


Utopia Planitia Fox:Mod Design, Coding, Texts, Art Design, EN Localization
无言Infinite:Coding Assistance
沧蓝若水:Coding Assistance
鋼鉄キャベツ:Modeling, Art Design
EnderAnswer:Modeling
AetherGhost:Modeling
地瓜:User Interface Design
不死鳥の響:Art Design
EDDY:Modeling
AetherGhost:Modeling
PSIONIC海豹:Art Design
多多良小傘'Kasako:Compatibility Support
Kayto Shields:EN Localization Support
Also thanks to everyone else who have contribute for this mod, especially the portrait team. As the original illustration of Mr.Nagishiro is not all portrait composition, nearly half of the portraits are manually fixed.
The materials used in this mod are mostly from the internet. If we accidentally violate your rights, we are deeply sorry and please contact us for correction.
835 Comments
Utopia Planitia Fox  [author] 10 Dec @ 1:18pm 
@SnowMoon
过一阵会发一个版本,看看是不是某些灯下黑小毛病导致的bug,如果那时候还遇到这个问题的话,我建议你进QQ群或者discord群直接反馈比较好
SnowMoon 10 Dec @ 11:25am 
@Utopia Planitia Fox
我在這邊先說聲抱歉,我所說的特殊國家的定義可能有些籠統,我所說的特殊國家指的是貴模組的預設國家。
我在進行測試時,一開始只開啟貴模組和UI大修,在這個模組環境下使用貴模組的預設國家星宿聯邦時會出現特殊項目異常的問題,不過在同一個模組環境下(也就是只開啟貴模組和UI大修的情況下),使用原版預設國家就不會出現此問題。
因此到後面,我嘗試開啟更多的模組例如涅槃聖權,並使用星宿聯邦以及涅槃聖權的預設國家,以確認其他模組的預設國家是否也會遇到此問題,但結果也是只有星宿聯邦會出現特殊項目異常的問題。
因為我有找過朋友協助測試,所以我只能確定這不是一個獨立事件,而照這樣看來也確實有可能是原版代碼的問題,總之感謝你願意花時間和我進行討論:)
Utopia Planitia Fox  [author] 10 Dec @ 10:54am 
@SnowMoon
如果完全就是你说的“僅要求科研點數而不要求天數或科學家協助的特殊項目這個先決條件下,如果特殊項目完成後的事件結果其event_scope = planet_event,似乎就無法正常觸發事件結果”,这种情况的话
首先我mod里根本就没有符合这个条件的特殊项目,也根本就没有覆盖原版的特殊项目文件
而且发生条件如此苛刻的一个问题,只能是PDX自己底层代码的bug,我一个写mod的不可能有办法修,这种问题要修只能去找PDX
Utopia Planitia Fox  [author] 10 Dec @ 10:44am 
@SnowMoon
“單純開啟貴模組時不會發生,而是只發生在貴模組的特殊國家上”
这句话我完全没有看懂,究竟开了几个mod,以及“特殊国家”指的是什么
如果是指country_type,那些特殊type本来就不是给玩家用的,是给事件链用的,控制台强行切过去玩那不是肯定会出问题
如果是指预设国家,那些国家根本就没有什么“特殊”,只是用着mod起源的default国家而已,变量太多依然确认不了问题可能出在哪里
而且最重要的是,这个问题我这边无法复现,或者说我依然没有理解到底什么情况下会发生这种问题
SnowMoon 10 Dec @ 8:45am 
@Utopia Planitia Fox
首先感謝你的回覆。
我在這兩天又嘗試了一些其他方法,例如改變Mod排序、回退遊戲版本甚至是刪除遊戲並重新安裝,依舊沒有解決此問題;同時我也請一些朋友們在僅開啟貴模組和UI大修的情況下進行遊戲,發現他們也和我有同樣的問題。
我對程式語言的理解不足以讓我找出原因,但我發現此問題在單純開啟貴模組時不會發生,而是只發生在貴模組的特殊國家上,並且在僅要求科研點數而不要求天數或科學家協助的特殊項目這個先決條件下,如果特殊項目完成後的事件結果其event_scope = planet_event,似乎就無法正常觸發事件結果。
我為我的再次打擾道歉,這是一個很棒的模組。
Utopia Planitia Fox  [author] 8 Dec @ 10:04pm 
@SnowMoon
这个mod没有覆盖这些特殊项目的地方,你说的问题我也复现不了
SnowMoon 8 Dec @ 10:03am 
貴模組目前貌似有一個BUG會使部分特殊項目在完成後無法跳出事件結果,例如先驅者的秘密這種僅要求科研點數而不要求天數或科學家協助的特殊項目(但相對的巨像計劃特殊項目卻能正常觸發事件結果)。
原本以為是模組衝突的關係,不過在僅開啟貴模組的情況下依舊有此問題,並且驗證遊戲完整性或是重新訂閱模組皆無效,故來此回報一下。
Utopia Planitia Fox  [author] 3 Dec @ 10:05am 
@Kaizure
Yea and that's probably why they deleted your comments about it lmao
Gallivanting Recluse 1 Dec @ 6:11am 
I use this mod in combination with EDA. And I honestly keep forgetting that they are separate mods since they blend so well together.
Funny smile 26 Nov @ 6:17am 
圣环里面剧情是啥?