Hearts of Iron IV

Hearts of Iron IV

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BOG'S MULTIPLAYER
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106.075 MB
5 Feb, 2022 @ 9:08am
5 Apr @ 8:28am
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BOG'S MULTIPLAYER

In 1 collection by bog
BOG'S MULTIPLAYER | Submods
5 items
Description
CURRENT VERSION: 1.16.* (turn off graveyard of empires)


BOG'S MP is an optimised Multiplayer mod that stays faithful to vanilla HOI4 while adding new events and quality of life mechanics and increasing performance.



Join our Discord[discord.gg]

Changes can be reversed back to vanilla through the game rules.

- Focus trees have been re-ordered to come across more comprehensively.
- Negligible focuses have had their duration shortened.
- Majority of the alternative history paths have been removed.
- Certain mutually exclusive focuses are no longer mutually exclusive.
- Focuses adding forts are shortened and locations have been made more useful.


- GER All the mutually exclusive air focuses give 100% research bonus instead of 50.
- GER Chromium and Oil requirements for Autocracy achieved will bypass if Bul or Rom have the right amount respectively.
- GER Requirements for Autocracy achieved are slightly lowered.
- FRA Intervention now directly allows volunteers.


- Historically neutral nations have been annexed into the neutral nation (except SWE, TUR, VEN, POR).
- Certain countries have been given extra land to connect borders and to improve gameplay.
- CHI is unified.


General:
- All initial naval productions removed (Ships with >50% progress given for free).
- Starting Infantry/Navy/Airwings have been grouped up.
- Multiplayer tool has been added.
- Certain decisions added or visually updated for better gameplay.
- Demobilize decision no longer costs PP.
- Removed the ability to guarantee.
- Propaganda spy action removed.
- Some countries can annex AI nations through decisions.
- Neutral countries will unlock better excavation tech every 2 years.
- Ideas / Advisors giving support to opposing factions have been removed for some nations.

Country-Specific:
- JPN has been buffed.
- AST can become independent.
- SIA can get Indochina through an event after JPN completes Alliance with Siam focus.
- BRA & IRE can join the Allies through a decision.
- NZL decision won't request Hawaii.
- PAK won't spawn after RAJ becomes independent.
- The Axis can declare war on IRQ & PER if the Allies lost in Northern Africa.
- The Allies can invite PER to the faction if they lost in Northern Africa.
- ITA has new decisions to seize French North Africa and French Syria if Vichy owns them, allowing them to form Rome.


- Operation Barbarossa / Baltics: If the Soviets do not annex the Baltic nations, they will be divided between Germany and the Soviet Union.
- Agreeable AI: The AI is more inclined to accept requests from members of historical factions.
- Capitulation scripts: These scripts automate the peace deal process, saving time.
- Faction Capitulation scripts: These scripts are activated when all majors in a faction capitulates, the peace deals are designed with balancing in mind. For example, if the Soviet Union capitulates, it is divided into smaller puppets, this way Germany cannot fully control the Soviet industry giving the Allies chance to win.


Resources UI on the top was made by Lennard's Topbar Resources.
Some of the portraits were made by the Road to 56 team.
All the icons were made by Carlism gaming's Modifier Icons.
Airfix made by Chrom.
Interface changes made by Paimon's Show Speed In Construction View.
Couple GFX files have been taken from FPS Map.
More Division Icons made by Yepiru.

balance ironman better casual noob rework friendly competitive custom deal expert fps fast finest fix gfx historical Horstorical immersion HMM HMP Mod model MP multiplayer Multiplayer+ Multiplayer plus multiplay noasia no asia Optimization operation overhaul peace rebalance script speed spot texture Toolpack unique world 56