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10/10
• Automatic Closing Doors at ballast with windows
• Changes on items placed (Such as plebs now have access to spare shotgun shells)
• More HP for walls
• Hull fixes
• Waypoint fix at left ballast pump
• SMG Stack update
• ID for security unlocks weapon safe
• ID descriptions (top kek)
• Half the reload time for Rail guns
• Double the amount of space for crates
• Lots of cable management
• Diving gear now replenish oxygen
• Additional light at ballast
• Minor sprite resizing & placement correction
• Reactor tuning (no alarm on game start)
• Less glass at the top-front
• More sleek, Reduction in total height
• Periscope no longer floating in mid air
• Periscope for the bottom Railgun is now closer to the loader
• One wall was too short,
• Additional Fire extinguisher
• Static Spotlight at front
• Pixel correction on several items