Project Zomboid

Project Zomboid

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U.S. M113 APC by Papa_Chad
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File Size
Posted
Updated
21.800 MB
2 Jan, 2022 @ 3:40pm
3 Aug @ 7:56pm
11 Change Notes ( view )

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U.S. M113 APC by Papa_Chad

Description
This mod adds M113 APC with Animated Tracks, Doors and a fully functioning Turret to Project Zomboid. It is necessary to have the Military Tool Kit installed.

The M113 is a fully tracked armored personnel carrier (APC).Extremely powerful vehicle with its tracks is the ideal vehicle to smash hordes and with your Browning M2HB carnage is guaranteed.
Resources
  • Animated Tracks
  • Tracks Sound
  • Animated Doors
  • Animated Addons
  • Armored Vehicle Body
  • Turret (It's not implemented to B41)
    The turrets have heavy coding that adds a completely new ballistics system that is independent of the systems in the Standard Game, performing calculations for each projectile independently, calculating its energy, ability to cause damage and transfix bodies, vehicles and walls.

Advantages
  • Armor - Its fully armored and can crush entire hordes without suffering damage to its body.
  • Browning M2HB - It uses the powerful 12.7 x99mm (.50 BMG) ammunition capable of annihilating anything in front of it. (Just like in real life, the projectile can transfix walls, vehicles and bodies).

Disadvantages
  • High consumption of gasoline - Because of its weight and tracks it will need much more gasoline than normal vehicles.
  • Low speed - Slowly but with style.
  • Very noisy - Make a lot of noise that can attract a lot of attention wherever it goes.
In future updates, The tracks may break and will need to be repaired, and the machine gun will not spawn in the vehicle. As the mod is in BETA, I left it installed by default in order to find and resolve any bugs it may have.

How to use the Machine Gun
  • The machine gun must be installed in the vehicle
  • You must sit in the Gunner's seat
  • You must place the 12.7x99mm (.50 BMG) Ammo Box already loaded with 12.7x99mm (.50 BMG) Round in the gun compartment.
  • Press the Right Mouse Button to aim and the Left Mouse Button to fire.
  • ATTENTION, the projectile will be fired where the barrel of the machine gun is pointing and not necessarily where you are aiming, so for more precise shots it is recommended that you wait for the turret stop before firing. (It is still possible to fire with it moving)
  • ATTENTION, when the projectile is fired, it will travel all the way until it completely loses its synergy and stops, so if there are vehicles in its path and the projectile has enough synergy, it will cause damage and may or may not transfix them. The same logic applies to walls, just as in real life a .50 BMG projectile can transfix some walls and still have the energy to destroy things in its path. So use with caution, a Browning M2HB is not a toy.

Variations
Today, there are military and police variations, which can be found in traffic jams, military zones, police stations and farms.

Future Updates
  • Military extra parts and own tools will be added to reapir them.
  • More paint variations will be added.
  • It will need to find the M2HB and then install it
  • Tracks may break with use

If you want me to keep updating the mod and also want to see more Tanks on Zomboid please consider supporting me, and I hope you all have fun with my mod as i have so much fun playing with it. Feel free to buy me a coffee :)
[ko-fi.com]

I'm open to commissions, my code is modular and expandable, I can make almost any military vehicle for Project Zomboid. Contact me via my Ko-Fi

It is necessary to have the Military Tool Kit installed.

Please give me your feedback :)

Ask for permission
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

Workshop ID: 2705655822
Mod ID: U.S.M113_APC_by_Papa_Chad
Popular Discussions View All (5)
33
25 Sep @ 6:30pm
B42 Bugs go here!
Papa_Chad
22
7 Aug @ 10:28pm
B41 Bugs go here!
Papa_Chad
2
19 Sep @ 6:26am
Why does it go so fast offroad?
⫸LovesTheToothpaste⫷
602 Comments
Andy 13 hours ago 
Trouble shooting my own issue - I went into the mod files and found that the Mod ID is actually "M113_APC_by_Papa_Chad". Not "U.S.M113_APC_by_Papa_Chad" as the mod author claims.

For those of you attempting to install on your dedicated server...
Andy 15 Oct @ 7:31pm 
Hey I have this mod and the Military tool kit - however I cant see the m113 on the spawn list as an admin? I can see other modded vehicles on the list but not the m113?

How do you spawn this? I can't even confirm the mod is working correctly because I cant find them spawning on the map, nor on the vehicle spawn list
Paul Walker 15 Oct @ 4:25pm 
be warned using week one mod bandits can shoot and hit you through the armor this needs to be fixed at some point
BendeR/buxless/ 8 Oct @ 6:33am 
не едет хотя все исправно
IdleNotHazard 6 Oct @ 6:58pm 
have you possibly thought of attempting to integrate project rv interior as a required mod to add the immersion of actually utilizing the interior of the apc as a mobile home. just food for thought, i absolutely love all three of the mods and im amazed you made a standalone ballistics system just to make the turrets work properly. Keep going! :)
Alkanshel 5 Oct @ 3:59pm 
@TyrbinaTyrista the fix is to login with admin acct, repair entire vehicle. There is a hidden broken part that is preventing it from moving.
TyrbinaTyrista 3 Oct @ 11:16am 
Hi everybody. Faced with the problem that the car does not want to go. It's intact, the fuel tank is there, the speed dial is gaining, but it's not moving. This has never happened before.
thomas shilbee sigma 2 Oct @ 9:11am 
no sound on the 50cal?
maja 1 Oct @ 12:39pm 
plz make renault ft17 :steamhappy:
Alkanshel 30 Sep @ 1:07am 
Drives WAY too fast.