Project Zomboid

Project Zomboid

1,595 ratings
Military Tool Kit
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File Size
Posted
Updated
22.970 MB
2 Jan, 2022 @ 12:01pm
19 Nov @ 10:58am
19 Change Notes ( view )

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Military Tool Kit

Description
This is a support mod for my other mods, it adds scripts and tools to create Real Military Vehicles.
It is compatible with B42 and partially compatible with B41 Single and Multiplayer

Features
  • Animated Tracks
  • Animated Doors
  • Animated Addons
  • Armored Vehicle Body
  • Cross-Drive Transmission
    Which allows some vehicles to rotate on their own axis while stationary.
  • Ammo Storage
  • Turrets for vehicles (It's not implemented to B41)
    The turrets have heavy coding that adds a completely new ballistics system that is independent of the systems in the Standard Game, performing calculations for each projectile independently, calculating its energy, ability to cause damage and transfix bodies, vehicles and walls.
  • Common Items and Tools
    This mod also adds items and parts common to my mods. Note, none of these items will spawn in your game unless you have the mod in which it is used.
Cannons/Heavy Machine Guns
My mod currently adds support for the following heavy machine guns
  • Browning M2HB
    That uses 12.7x99mm (.50 BMG) Round, which must be loaded into the 12.7x99mm (.50 BMG) Ammo Box.
  • M61 Vulcan Cannon
    That uses 20mm Round and 20mm Round HE (High Explosive).
  • 76mm Gun M32
    That uses 76mm Round (Armor Piercing) and 76mm Round HE (High Explosive).
  • M1919A4 Coaxial Machine Gun
    That uses 7.62mm NATO Round.
    Enhanced Aiming System
    When aiming with the tank, a Circle will indicate the mouse position, and the Triangle will indicate where the cannon is actually pointing. The shot can be fired at any moment, but it will go where the cannon is aiming, not where the mouse cursor (circle) is, unless both are aligned.
    Ammo Storage
    Main cannon ammunition is stored in the Ammo Storage; you can reload the cannon by dragging the ammo onto the cannon. Or Pressing the R key, which will play an animation with custom sounds and also grant XP in Reloading.

If you like my mod feel free to buy me a coffee :)

[ko-fi.com]


On Lockdown
This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour.

Workshop ID: 2705406713
Mod ID: Military_Tool_Kit
69 Comments
kozdas 3 Dec @ 3:49pm 
I can’t seem to load the 12.7x99mm rounds to its ammo box. It does the animation but after its done does not fill the ammo box. Also the ammo box’s 3D Model is a .308 ammo box.
Papa_Chad  [author] 29 Nov @ 8:43pm 
@pasha The code is not adapted for MP yet.
pasha 29 Nov @ 7:29pm 
After I shoot the 50 cal I keep finding PC ammunitional over the floor it flies with the bullet I don't know what's going on there but I have a built 42 open public server and that's the only bug I can't fix already deleted every PC ammunition file on the server
afini 17 Nov @ 3:10am 
Hi, how can I translate your mod into another language?
Smurf∞¸.•'¯) 9 Nov @ 2:40am 
ammo shortage how to get more ammo
kennethex.0031 8 Nov @ 8:40pm 
@Papa_Chad I just played and tested the M163 mod.
Wonderful vehicle albeit the limited Cargo space which is understandable as it traded for more ammo ready in use in the turret.
Papa_Chad  [author] 28 Oct @ 7:51pm 
@lownwolf420 Unfortunately yes, what error do you get with it? Is it the "FastTick error"?
lownwolf420 28 Oct @ 7:47pm 
do i need military tool kit mod to get turret working?military tool kit mod has error sign
Papa_Chad  [author] 27 Oct @ 4:23am 
@kennethex.0031 I'm going to release the m163 mod(Check out the post on my Ko-Fi if you're curious). The logic part is already all set up. It's an OP vehicle, but it's still a lot of fun. The insanely high rate of fire kind of balances it out, since ammunition will be rare.
kennethex.0031 26 Oct @ 11:47pm 
Where do you usually use the M61 Vulcan?