Stellaris

Stellaris

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Space Marine Forces
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779.330 KB
28 Dec, 2021 @ 9:07pm
25 May, 2023 @ 3:33pm
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Space Marine Forces

Description

This is a small unit and building flavour pack to augment any galactic campaigns with Warhammer 40k inspired fervour. The flavour text is kept intentionally generalised in case you want to play with your Space Marines or Chapters differently than is specific to lore (such as using various different species). Although keep in mind - that would be heresy.

The various Space Marines are based off the Gene Warriors but augmented by 2-3 times their strength and other increases, and costs are doubled in exchange. Titans are meant to stand toe to toe with the most powerful precursor mechs. In order to acquire these armies, you require the techs Gene Tailoring (Space Marines), Durasteel Materials (Titans), The Living State (Death Watch) and Telepathy (Brotherhoods) for each respectively, which unlocks the associated buildings that will open up the option to construct them.


3 New Buildings
  • Space Marine Chapter Fortress
  • Deathwatch Fortress
  • Titan Foundry
4 New Units:
  • Space Marine Company
  • Space Marine Brotherhood
  • Death Watch Elite Company
  • Titan Legion
AI Functionality:
  • Militarist AI have a rare chance to build the Space Marine Fortresses and those with the Imperial Cult Civic may build the Deathwatch Fortress. Militarist and Materialist have a small chance to build Titans.
  • As I can not code them to build the armies without overwriting vanilla files, a temporary workaround is that the AI will spawn several armies when they construct the buildings

Save game compatible, can be added in at any time.

This mod effects no vanilla game files and should have no issue with other mods.

Credits
Special thanks to the 40k wiki for some of the info included in the descriptions.
Popular Discussions View All (1)
15
21 Oct, 2023 @ 2:48pm
PINNED: Suggestions (General or Balance)
LastLeviathan
111 Comments
Chase 10 Jan @ 2:45pm 
What do I need to research to get Space Marines at least?
LastLeviathan  [author] 1 Jan @ 8:41am 
@AniolCJ If it still works with the current version, yes.
AniolCJ 31 Dec, 2024 @ 5:46am 
save game compatible?
Xeenoz 11 Oct, 2024 @ 9:10am 
i unlocked the deathwatch before space marines is ths supposed to happen
The Angry Cheese 16 Sep, 2024 @ 3:19pm 
Does this mod still work?
AJ 6 Jul, 2024 @ 5:16am 
have you ever thought about adding terminators? and maybe even custodes? because that would be so awesome i don't even have the words for it.
emerald10005 3 Jul, 2024 @ 8:47pm 
You just get it via the technology tree, usually between early-mid game. Latest should be solid midgame
Nuclear Origasm 23 Jun, 2024 @ 4:31am 
what do I need to do for my race to be able to unlock them? do I also need the imperial cult civic?
Winmetal 9 May, 2024 @ 2:27pm 
love this mod ! can you update it pleeease ?
Von Bocchini✓ˢᵉⁿᵖᵃᶦ 7 May, 2024 @ 3:34pm 
update plis