Total War: WARHAMMER II

Total War: WARHAMMER II

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Legendary Diversity (Skaven) - SFO Submod
   
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File Size
Posted
Updated
406.036 KB
21 Dec, 2021 @ 2:51am
26 Dec, 2021 @ 12:34am
5 Change Notes ( view )

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Legendary Diversity (Skaven) - SFO Submod

Description
Need original mod and credit to WRLegion:
https://steamproxy.com/sharedfiles/filedetails/?id=2258572293

Changes
- Stats balanced for SFO
- Adjustment of Crimsonguard
- The trait will also be effective for Queek and Tretch's unique units


Feel free to give feedback.

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SFO submod of other legendary diversity:

Dwarfs: https://steamproxy.com/sharedfiles/filedetails/?id=2638969333
Bretonnia: https://steamproxy.com/sharedfiles/filedetails/?id=2675705969
Greenskins: https://steamproxy.com/sharedfiles/filedetails/?id=2675706012
Wood Elves: https://steamproxy.com/sharedfiles/filedetails/?id=2682926520
Dark elves: https://steamproxy.com/sharedfiles/filedetails/?id=2692380952
Lizardmen: https://steamproxy.com/sharedfiles/filedetails/?id=2696698032
High Elves: https://steamproxy.com/sharedfiles/filedetails/?id=2705429431
9 Comments
Oh ok, no problem I just thought I would tell just in case you didn't know
To infinity and beyond  [author] 4 Jan, 2022 @ 7:45am 
@♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ This problem existed in the original and there was nothing I could do about it, sry
Ikit's MOOOOOOORE FIREPOWER is bugged in my campaign and my rattling guns never deploy :( and the "entreched" ability doesn't show up anywhere
grz34998 22 Dec, 2021 @ 3:15pm 
@ To infinity and beyond I'm happy to hear it and looking forward to it.

Thanks for all the work.
To infinity and beyond  [author] 22 Dec, 2021 @ 2:33am 
@grz34998 yep, next is Dark Elves
grz34998 21 Dec, 2021 @ 3:16pm 
Hi To infinity and beyond I don't want to bug you, but do you know if you'll be doing the Dark Elves soon/at all?
1809765403 21 Dec, 2021 @ 9:44am 
感谢分享
To infinity and beyond  [author] 21 Dec, 2021 @ 5:00am 
@✠♠Kn1gHtFuRy♠✠ No, I just balanced the stats
♠Kn1gHtFuRy♠ 21 Dec, 2021 @ 3:58am 
Does this address the Rattling gun issue in the base mod?