Space Engineers

Space Engineers

69 ratings
Wrong Way Up
   
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Type: World
Mod category: Experimental
Tags: survival
File Size
Posted
Updated
1.372 MB
15 Dec, 2021 @ 3:54pm
3 Feb, 2022 @ 3:29am
2 Change Notes ( view )

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Wrong Way Up

Description
If you've always wanted to see what it's like to drive from one planet to another, now's your chance!

Join us on our epic journey to reach the North pole of another planet using a large grid rover and maybe a few small grid planes :)
20 Comments
SpaceFox5738 18 Oct @ 12:25pm 
Just remove the red mod from the mod list in world settings and everything should be fine, the mod that was used has been deleted.
Sigmund 10 Oct @ 10:56am 
Splitsie is there any way to get this to work current day I keep running into a "downloading mods has failed" error and cant fix it
divamage 16 May @ 11:41am 
mod no longer works ...
EdrickV 20 Jul, 2023 @ 9:45pm 
It seems that was Myke's Compact Passenger Seat, which I'm guessing was since removed from the workshop. The scenario should be playable without it.
EZgreen01 8 Apr, 2023 @ 11:03am 
Hello Splitsie, I am trying to load this game and there is a mod that is highlighted in red '2487975816' between Rover Passenger Seat and Impossible images.

Steam says that it can not retrieve info on it or where it is on the workshop. I don't know what mod it is, but the other mods are working.:se:
PUDDIN MAN 27 Mar, 2023 @ 3:55am 
Is there any way to re-enable the turret ai?
Romulous 26 Mar, 2023 @ 4:58am 
This needs some fixes:
- remove compact seat mod (has been removed from workshop)
- set game mode to Survival
EdrickV 25 Mar, 2022 @ 11:40pm 
Would be nice if there was a version of the Wrong Way Up Modifications mod included in this that doesn't disable turret AI, for those who are playing solo. (Not sure what else that does, but removing it will re-enable turret AI, I just don't know what else it might do.)
RoughGalaxy 20 Mar, 2022 @ 9:10pm 
So I like to suffer apparently, and I'm attempting this on my own. Is there anything I need to do to make sure turrets work and the AI enemies exist? (if anything needs configured, how would I go about that?)
Splitsie  [author] 12 Feb, 2022 @ 11:09pm 
I removed a lot of the NPC mods from the pack as I removed them from the server we're playing on due to issues with them. If you want to re-enable some of them you can get the bots back with 'raider drop pods'