Arma 3
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OPCOM - Operations Command
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
26.786 MB
11 Nov, 2021 @ 8:06am
29 Dec, 2024 @ 8:08am
19 Change Notes ( view )

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OPCOM - Operations Command

Description
OPCOM: OPERATIONS COMMAND
Version: 0.2.1.241003.1

WHAT TO EXPECT:
OPCOM is a "see what you get" menu with lots of customization and settings. No modding or deep editor knowledge required. It takes just a few clicks to set up your single-player scenario, operator, squad, and support. Play missions or liberation on any map. In Global Ops, you drop into other maps, directly from your current scenario, to execute special operations missions. The menu is also customizable, to make it your Operation Command. More to come!


WARNING:
  1. This mod is still in development. Bugs and errors are guaranteed!
  2. This mod is made out of fun and curiosity, not to compete or replace other mods!
  3. This mod is not perfect, but I am comitted to learn, optimize and update frequently.
  4. My military knowledge is from games and movies. Military terms might be used incorrect.


SQUAD & SUPPORT UPDATE
Date: 22.09.2024
Operator, the wait is over! I'm excited to deliver the long-awaited squad customization, improved supports and a host of improvements to you! Even though I stay in the background, I'm never gone and I'm giving all for you and OPCOM!

WHAT'S NEW?
  • CUSTOMIZE SQUAD: Customize, save and load your squad to your tactical needs.
  • IMPROVED SUPPORTS: Expanded, for even more strategic options in the field.
  • AMMO CRATE DROP: So you can stay in the action when ammo is running low.
  • REINFORCEMENTS: Call in reinforcements, if you are outgunned.
  • HIGH COMMAND: Command reinforcements and show your strategic mindset.
  • UNIT SWITCH: Switch between your squad units and control the battlefield.
  • ACTION STYLE: Optional hit markers and sound effects for casual fun.
  • STREAMLINED SETTINGS: Automatically apply your OPCOM settings to new scenarios.
  • TRANSLATIONS: Many thanks to the AI! (Your feedback is needed!)
  • FULL LIST: Visit the change notes.

INTO BATTLE!
This update is all about your squad, immersion and new tactics. Gear up, inspect your customizable squad, set up your upgraded support, to outsmart your enemy. Have fun out there!

SQUAD & SUPPORT UPDATE - HOTFIX 2
Date: 29.12.2024
MAJOR BUG FIXES
  • FIXED: infinite OPCOM loading screen (automatic data center wipe is invevitable)
  • FIXED: empty OPCOM menu in exported scenarios
  • FIXED: operator loadout not changing on player faction switch

See the change notes, for a full list of all new fixes, tweaks, and features.



DONATIONS
Do you want to support OPCOM? Thank you in advance! Your support is greatly appreciated.
[www.paypal.com]
[patreon.com]



OPCOM KEY FEATURES
  • full operator customization, including inventory management and gunsmith
  • full squad customization, including inventory management and identity
  • import and export loadouts with BIS and ACE arsenals
  • support setup, incl. transport, CAS, artillery, reinforcements, and vehicle drops
  • deploy from your current scenario to Global Ops missions on any other map
  • faction setup for your scenario, including name, flag, vehicles, and groups
  • six missions available, plus liberation game mode
  • world settings, incl. random patrols, air traffic, and random weather system (experimental)
  • various settings for gameplay, AI difficulty, and menu customization
  • transfer your settings between different OPCOM scenarios
  • easy access from Homebase on Stratis in Singleplayer Scenarios

HOW TO USE OPCOM
  1. Place a single playable unit on the map in 3DEN editor (you can change faction etc, in the menu).
  2. Place the OPCOM module on the map. It can be found in ‘modules >> ai-mods’
  3. Save your mission to single-player scenarios or play directly from within the editor.
  4. Open OPCOM from your action menu or bind a key in Arma settings.

COMPATIBILITY (incomplete)
  • All official Arma 3 DLCs.
  • 3CB BAF Weapons
  • 3CB Factions
  • NIArms All in One
  • Project Blufor
  • Project OPFOR
  • RHSAFRF
  • RHSGREF
  • RHSSAF
  • RHSUSAF
  • RKSL Studios - Attachments v3.02
OPCOM should work with most faction, weapon, and equipment mods. Please leave a comment in Feature Requests (Steam Discussion), if your favourite mod does not work with OPCOM. I also appreciate feedback if you may confirm compatibility.

KNOWN ISSUES
  • Don’t use respawn, revive or damage multipliers, if you use ACE or other mods that include medical features or damage handling.
  • Some combinations of mods may cause issues when spawning the dummies or vehicles in the menu (happened once with Project Blufor and COD: MW2-Core enabled. Game crashed when new dummy spawned on faction change.)
  • Performance drops with ambient flybys over large AI groups.
  • Various problems if you decide to play in multiplayer, despite the mod's current singleplayer nature!
  • Some features of TPW mod may conflict with OPCOM respawn.
  • Currently not compatible with Underground mod.

BUG REPORTS AND FEATURE REQUESTS
You found a bug or have an idea for OPCOM? Great! Here's the best place to leave your input:

THANK YOU!
  • Bohemia Interactive: Thank you for giving us Arma without any boundaries.
  • Community: Thank you to everyone who is contributing to the Wiki and Forums.
  • Honorable Community Mentions: KillzoneKid, das attorney, Dedmen, Gunter Severloh, Larrow, PierreMGI, serena, Tajin
  • Test-Squad: Arsenic, CazerVarix, Berni, Gattobuono, MFd00m1775, pth91, and Z
  • Lone-Wolf-Patch: Domi
  • Task Icons: Kalthramis (GitHub)[github.com]
  • Showcase Video: OmMa Gaming Gold (YouTube Channel)
  • GameplayVideo: Eagleyezx Gaming (YouTube Channel)

PATREONS
- MFd00m1775


Make Arma, not war!

Popular Discussions View All (19)
224
23 Jun @ 8:11pm
DEV - BUG REPORTS
KingOfNuthin
134
17 Jun @ 3:26pm
DEV - FEATURE REQUESTS
KingOfNuthin
39
21 May @ 6:20am
HOW TO PLAY LIBERATION
KingOfNuthin
1,168 Comments
TopaDaLyne 23 hours ago 
Hello guys does it work with the latest patch
リベンジャー 8 Jul @ 10:11am 
@NoritoChip_97 yeah this face bug is actually annoying.
Even if there is a saved loadout, it does not load the selected face there
NoritoChip_97 6 Jul @ 9:11am 
What's the point of having certain customization aspects if you can't use them? I can scroll through the faces available, but when you click on one, it just randomizes what you get. Same with radio voices.
tomono2 29 Jun @ 3:08pm 
コレは本当に良いmodだ!もっと早く気がつくべきだった!
日本では特にARMAの遊び方が分からない者は少なくない。
ALIVEは難しすぎるし、他の人が作ったシナリオは当たりとハズレがどうしてもある。
しかし、このmodは素晴らしい!自由そのものだ!
Eagleyezx 28 Jun @ 2:03pm 
OPCOM Mod needs to be its own game!
Леха Навалис 22 Jun @ 2:03am 
It's a great mod if you don't have anyone to play with. But there are a couple of problems, for example, the inability to open the OPCOM menu after completing the mission. It would also be nice to add a choice of UAVs, because when I play as OPFOR, my units open fire on my UAV.
Xherdos 17 Jun @ 3:26pm 
I noticed that some of the Ai slowly begin to leave the Area they are supposed to be in like in Sector Attack which can result in Hour Long searches for the last remaining Ai's. I would love to see UAV in Air Support that can Scan multiple Kilometers for Enemies for a short time (Putting them on your Map)
Yolo Swagler 10 Jun @ 5:17pm 
Just wanted to send some love bro, hope life and all is going well!
WOLBERG 1 Jun @ 4:10pm 
Hi! Could you make it compatible with this mod https://steamproxy.com/sharedfiles/filedetails/?id=2624210282
WOLBERG 25 May @ 12:23pm 
Hello everyone! Tell me why OPCOM starts to freeze 5-7 minutes after the start of missions?