Arma 3
223 Bewertungen
Stranded
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: Altis
Meta: Dependency
Dateigröße
Veröffentlicht
Aktualisiert
16.142 MB
31. Okt. 2021 um 9:07
3. Nov. 2021 um 5:27
4 Änderungshinweise (anzeigen)

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Stranded

Beschreibung
Experience in Cooperative or Singleplayer the Prologue of the ultimate horror scenario 'Silent Abdera'.

“A research team is dispatched to uncover something that was not supposed to be found. You will witness the deep dark secret firsthand as you find yourself lost and stranded on a remote island...”

Features:
◈ Singleplayer / 2 Player Cooperative
◈ 45 to 120 minutes Gameplay
◈ Psychological Horror
◈ Survival Horror
◈ Engaging Story
◈ Strange Creatures
◈ Highly Detailed Locations
◈ Story Rich Custom Textures


Happy Halloween Everyone! 🎃

Link to credits here

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53 Kommentare
vladferrum 28. Mai um 23:49 
Atmosphere 9/10, gameplay 0/10. How for god sake I should complete this scenario, with savegames turned off and I got killed by zombie, which I can not kill? The very first encounter makes you to replay from the very start, and keep roaming in this darkness again and again! Too bad.
marco.toppy 25. Dez. 2024 um 18:37 
Very bad mission without task, I dont understand where is gasoline for boat. Finally i dont understand what do i do ? :steambored:
TAKIS FUEGO 🔥 8. Sep. 2024 um 23:42 
Very good mission
TotalCommander 22. Sep. 2023 um 17:52 
Great work, man! Really enjoed that scenario. Keep up with this kind of missions!
knivesseveren 3. Apr. 2023 um 11:07 
мало того что изуродовал визуальность, так ещё у лодки ничего не найти, бегай там хоть час. сколько я и бегал. ещё почему то ставишь невидимые барьеры, пока с этой лодкой вопрос не будет решён.
Сорока 6. Juli 2022 um 6:23 
гавно
Bon 15. Apr. 2022 um 3:05 
Great work! Enjoyed it & had a few scares:steamthumbsup:
Anged 13. März 2022 um 12:48 
We really liked the map, although we couldn’t complete it, it took 2.5 hours for the pm, despite the fact that we were leaving, we killed so many zombies, in principle it was very interesting, but as we understood, we found a feature, namely where the boat is located, to the south, the rock, thereby bypassing the script, and skipped it (as I understood it), because then we found the canister, returned, and not only was there no boat, but there were also a lot of zombies and began to walk more slowly, is it supposed to be? as if the map was defarmed, we began to return to the cave and walked for a very long time, although it was not far from the boat to it, we went around the whole map several times in a circle and did not understand, we went into the rock and then found the keys, returning the boat was gone , the question is where is the boat? What's next?
Anged 13. März 2022 um 12:36 
@Creatical (Fin Soldier) Help guys, my friend and I started to go through it, it turned out that we first found a canister, came to the boat and it’s not there, like it should be like that? despite the fact that we found the keys later, and we just went around the map 5 times, I’m like I understand we rounded the script, or how it should be?
Fu$ion 7. März 2022 um 7:02 
I crawled into a broken motorboat and now can't get out, save points would have saved me an hour of wasted time.