Garry's Mod

Garry's Mod

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rp_scp_site19
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
695.932 MB
17 Sep, 2021 @ 3:47am
4 Mar, 2023 @ 8:06pm
10 Change Notes ( view )

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rp_scp_site19

Description


One of many SCP facilities dedicated to containment of anomalous objects and entities.





- Rooms and content ported from SCP - Containment Breach[www.scpcbgame.com].
- Twenty SCP rooms in total.
- Maintenance tunnels.
- Togglable lights.
- Max width and length surface outside of the foundation.
- Chaos Insurgency base.
- Built-in breach event. Opens all SCP chambers.
- Custom soundscapes for each area throughout the map.
- Admin control room
- No CS:S or Ep1/Ep2 content required.
- Yes, the map is noded.

Source VMF is pinned in the discussions.
Feel free to edit and use it on your server.

Also, if you like the map, make sure to leave a thumbs up!

Please report any bugs or issues you find in the comments, in our discord, or to me directly.





Subsector
We are currently working on an SCP RP gamemode for s&box.[sbox.facepunch.com]
Along with an entirely revamped version of the map with many upgrades in every aspect.
You can follow development on our Discord server.

Discord
https://discord.gg/KtJ4Z47
Popular Discussions View All (7)
13
20 Apr @ 11:53am
Things that the map may still need or could be added
♿ Jibril ♿
2
22 Jun, 2024 @ 3:37am
Map compability
[ ZU$K ]
3
7 Sep, 2024 @ 4:28pm
PINNED: rp_scp_site19 VMF
Waffles
408 Comments
Gunslinger ☢ 20 Oct @ 7:19pm 
I actually didnt know that rar file existed, and i found that modified sledge editor in question.

The room actually is quite different from the Ult Edition interp of it, double blast door setup, exported it as a vmf and viewed in hammer and learning that it seems the rooms were built in hammer then imported into 3D World Studio blows my mind.
Waffles  [author] 20 Oct @ 10:55am 
to my knowledge, the ultimate edition 096 room is based on an unused room file in rooms.rar on the undertow website
Gunslinger ☢ 20 Oct @ 9:38am 
Probably a joke but, could base it on the Ultimate Edition mods 096 room since i could see that and wouldnt be too unfitting or geometrically complex, but i also know the maps strictly based off 1.3.11 vanilla.

it always was weird how 096 never got his own findable containment chamber unlike the other major SCPs, the introduction makes up for it though.
Waffles  [author] 19 Oct @ 5:26pm 
a show of hands for who wants an scp 096 room
where is scp 096 room?
Waffles  [author] 15 Oct @ 9:29am 
iirc, i used a special version of the sledge editor, and if there was a room file there was no source to, i had to import the mesh into blender and manually reconstruct the geometry.
Gunslinger ☢ 15 Oct @ 9:06am 
Oh huh alright.
Waffles  [author] 15 Oct @ 9:02am 
i do have room2offices4 already made, and it was actually one of the earliest rooms i did, even before site19.
Gunslinger ☢ 15 Oct @ 8:36am 
Unrelated, but how did you do the rooms? I was editing the map with the VMF for a server with mostly fixes and i noticed some of the obsolete entities correspond to stuff from Containment Breach, like the rooms were ported directly, they still even call the screen jpegs where the monitors are interactable in the game and model entities like the fuel tank in the HCZ Server room where 096 typically is encountered, and a lamp model unseen in 860s room in CB still is represented as a obsolete model entity.

Im asking because i wanted to faithfully recreate room2offices4 since that seems to be the only room absent from the map.
Waffles  [author] 15 Oct @ 7:24am 
yeah, env_sprite clientside is where i start having issues in the map. while i dont like hacks, i could probably figure something out without entity names on them by using material proxies.