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Im asking because i wanted to faithfully recreate room2offices4 since that seems to be the only room absent from the map.
Unedited:
Total 5734 entities (0 empty, 5383 edicts)
prop_dynamic doors / levers (270) with bone followers disabled:
Total 5198 entities (0 empty, 4847 edicts)
same as above, with env_sprites (993) turned into env_sprite_clientside:
Total 4205 entities (0 empty, 3854 edicts)
I know I keep saying this, but if it goes well, it'll be in the next update.
The culprit is probably the Light sprites since 948 edicts are dedicated to them pre-breach at a single time and models that dont have bone followers disabled since every collision shape is a edict and over 745 are used from prop_dynamic.
tldr holy fuck too many unnetworked/networked entities to ever use for a RP map without significant cutting down.